Some of these may not fit in well with the Luguru setting:
From Socom: US Navy Seals- Demolition: Two teams rush to the middle of a map, grab the bomb (could be a flag or something that fits in better with Luguru), and plant it in the enemy teams' base. The bomb is also defusable.
From Halo- Juggernaut (??): One player, the juggernaut, is invisible/ does double damage, and everyone tries to kill him. Whoever kills him becomes the new juggernaut, and the person with the most time as juggernaut wins.
Onslaught/Survival- Unlimited amounts of hostile npcs spawn, the person who stays along the longest wins.
VIP Defend?- One team defends a npc/pc, who tries to run to the extraction point. Along the way, the vip could go to checkpoints, where the defending team would spawn when they were touched by the vip. The other teams mission is to kill the vip. The vip would have little defense, maybe a smoke grenade type of thing, and can only do weak attacks.
hdlsa wrote:I posted this a long time ago, but Ill post it again cause I think it is a cool idea: Obstacle course/race thing.
If Luguru 2 does not have multiplayer, then how about some uploadable ghost time-trial runs.
You mean like kz maps in CS?
Yeah that, with wall jumps and slides and stuff.