Wolfire Development Blog!

Anything related to Wolfire Games and/or its products
David
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Post by David » Mon Mar 06, 2006 3:06 am

Updated again!

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Fournine
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Post by Fournine » Mon Mar 06, 2006 4:02 am

Wow... water... in Lugaru...

hdlsa
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Post by hdlsa » Mon Mar 06, 2006 7:39 pm

Darn, I can't read it unfortunately. Something about using too much CPU for the hosting company.

Jeff
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Post by Jeff » Mon Mar 06, 2006 8:48 pm

It's back up. I bought the dedicated server this morning, so hopefully everything will be transferred soon. PowWeb sucks.

almondblight
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Post by almondblight » Tue Mar 07, 2006 6:31 am

Wow, this game is looking really great. I'll be sure to spread the word, Lugaru 2 deserves to be big.

Nuky
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Post by Nuky » Tue Mar 07, 2006 10:58 am

bob wrote:are u guys not aware that the point of the blog is to post relevant comments about the blog entires there; although you should be more reticent to post.
Sorry, I knew that. I pressed the reply bottun on the forum to say something along the lines of rudel's post, but got carried away with something else in the mid time and probably forgot what I was originally about to write..

Oh, and about the RSS, I already signed up the second time I visited the blog 8)


*goes to check what's new*

Zantalos
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Post by Zantalos » Sun Mar 12, 2006 1:00 am

More updates need to be made for this game. I'm not expecting anything more crazy than it is now, I just think that we should get every single update just to see what's going on. The log that was put into Black Shades was very interesting, I know I've read it more than once now. Something similar should be put with Lugaru 2 aswell. You must be alot busier now so I'm not expecting any new updates.
Your co-programmer Jeff could help just by posting more screenshots of things now, and everything in between. Like, how come you didn't update us when you decided to make Turners ears lopsided or when you gave the rabbits textures to go with the movement. I'm sure just adding more screenshots would take out alot of questions (or create a buttload of positive comments to go with them).

Jeff
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Post by Jeff » Sun Mar 12, 2006 4:59 am

Just to clarify, I'm not helping David at all - he is the sole programmer behind Lugaru. I agree, more updates would be fun and I can help with that.

lugaruperson
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Post by lugaruperson » Sun Mar 12, 2006 9:55 am

Awesome!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! I just have one question: What will the system requirements be???? :? 8)

David
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Post by David » Sun Mar 12, 2006 11:22 pm

Updated again

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Nazgul11
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Post by Nazgul11 » Sun Mar 12, 2006 11:53 pm

Wow, amazing! Keep 'em coming! :D

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BunnyWithStick
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Post by BunnyWithStick » Mon Mar 13, 2006 11:21 pm

lugaruperson wrote:Awesome!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! I just have one question: What will the system requirements be???? :? 8)
Ok, butting in to an unknown to me topic (mostly) again: Lugaruman100 predicted the system requirements for lugaru 2 in this topic

or just look at this quote :P
Lugaruman100 wrote:Predicts system requirements for the macintosh version....

Mac OS 10.4 or higher.
Intel Core Duo 1.8 ghz or faster.
256 mb vram card ATI Radeon 9700/Geforce FX 5700 or better.
768 mb of RAM.
5 GB of free disk space.
Ask Lugaruman100 about the things like the 256 mb vram card and 5GB(????) space, not me :wink:

Albab
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Post by Albab » Mon Mar 13, 2006 11:30 pm

Ask Lugaruman100 about the things like the 256 mb vram card and 5GB(????) space, not me :wink:[/quote]

Actually, I think myst:revelation needs that kind of power. So really, if you can run that, this should work.

Kalexon
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Post by Kalexon » Tue Mar 14, 2006 12:28 am

This effect will be used for heat haze, water refraction, fire distortion, and so on.
And it will serve as an awesome player camo. :wink:

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Nazgul11
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Post by Nazgul11 » Tue Mar 14, 2006 12:30 am

Albab wrote:Actually, I think myst:revelation needs that kind of power. So really, if you can run that, this should work.
I have a myst rev box sitting right next to me...uhhh, it says that the minimum vram reqs are 32MB and the recommended is 64MB. (both Mac and PC) Are you thinking of the new myst game? (myst V: end of ages) Its the one that uses a 3D engine instead of just all pictures and videos. That would make more sense.

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