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Posted: Tue May 23, 2006 3:10 pm
by Sectaurs
Nuky wrote:What I think is that David should make a tech demo soon (executable app/exe/*)...
for compatibilititity (damned be that word!) check on various systems :P
heh heh.

Its ridiculously fun running around the terrain, watching the little rabbit skeleton compensate for momentum/pitch/etc. :twisted:

Posted: Wed May 24, 2006 12:36 pm
by Zantalos
Man you're so lucky! Only a few normal people have been able to test out games that had physics based movement in it! You're playing with brand new technology, and I have to wait till next year! Aww man, I hope David goes to some Mac World event (I don't know what that is), I need more contact with this pheonix engine, man it's so awesome. How's that motion blur too? There's only a handful of people who actually played this game, how cool is that!
(lucky guys that played at E3 too, the new basketball game seems like the only one that uses procedural animated movement, I don't think it's physics based movement like David's though)

Posted: Wed May 24, 2006 7:32 pm
by David
I just updated the Wolfire Blog with Turner's new model by Ian (Sectaurs).

http://blog.wolfire.com/

Posted: Wed May 24, 2006 8:32 pm
by hdlsa
I like it, it looks much more cartoony than the old one though.

Posted: Wed May 24, 2006 8:45 pm
by rudel_ic
Wow, this model is really cool!

Are muscles and fur dynamic, by any chance?

Posted: Wed May 24, 2006 11:49 pm
by Albab
Hmmm... I dunno. :?

Posted: Thu May 25, 2006 1:02 am
by zip
Has the model actually changed, or has it just been textured?

Posted: Thu May 25, 2006 1:19 am
by David
It has been both changed and textured.

Posted: Thu May 25, 2006 1:39 am
by Zantalos
I think the reason why his tail looks awkward for Ipod, is that it's the same exact color. If you didn't see the side view, you'd think this rabbit woud not even have one. But in real life, it's very possible to have the same color furs on the body. In simple genetics, people only deal with two colors so it makes sense Turner would look like that. I think the main reason for that similarity is because he's clean. In nature fur looks more dynamic because, a rabbit would have his tail stained with piss or some crap like that. I'm guessing Turner knows how to wipe himself :)

So this is awesome, there's no fur shaders yet, which is wierd, because I don't even know what they would be like. I'm guessing it's going to look real sweet though, probably better than Black and White 2's fur, those looked like... I dunno, I guess I'm not used to seeing anything with real fur, so anything Lugaru 2 has, is going to look like brand new technology.

Also I like the models, they look like real animals this time. The legs make it seem more believable when you picture this guy animal running around or jumping 6 feet in the air (I think Turner jumps alot higher than that, like 18 feet).

Posted: Thu May 25, 2006 9:54 am
by Nuky
Zantalos wrote:Also I like the models, they look like real animals this time.
Correction: It looks like a real anthropomorphic animal (translates to human-like animal).

/methinks people should use the commenting feature in the blog more and this forum less :)

Posted: Fri May 26, 2006 3:46 pm
by Silb
I've tried posting a blog comment several times, but it doesn't appear, even though at one point I got the error message "You already said that.", proving that the comment had still, somehow, been recorded.

Would the comments be put on wait for moderator approval?

(Otherwise the blame may well be on my buggy connection, not necessarily the blog system.)

Posted: Fri May 26, 2006 4:09 pm
by Nuky
My messages pops up ASAP (as soon as posted) :P

Posted: Fri May 26, 2006 4:10 pm
by zip
I just hope the other two turner models show up as NPCs/multiplayer options.

Posted: Fri May 26, 2006 4:19 pm
by Jeff
Silb wrote:I've tried posting a blog comment several times, but it doesn't appear, even though at one point I got the error message "You already said that.", proving that the comment had still, somehow, been recorded.

Would the comments be put on wait for moderator approval?

(Otherwise the blame may well be on my buggy connection, not necessarily the blog system.)
It looks as though it was caught as spam - I fixed it. That spam folder is pretty horrendous. There are like 10 spam messages per day in there.

Posted: Fri May 26, 2006 6:16 pm
by Eric
now Silb has a double post. way to fix things :)