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Fire avoidance...

Posted: Sat Oct 28, 2006 4:27 am
by Grayswandir
I mentioned this previous in the "New Campaign" thread. On the last level of the campaign (Ice Cave...), if you just run as fast as you can (or you can take your time and kill enemies as you meet them...) to the firepit and then just go all out and do a faux-suicidal charge, at least one of the wolves (usually a wolf...) will run into the fire. Now, as everyone knows...the AI is set to avoid firepits whenever possible. But here's the weird thing...they seem to ignore dead bodies that are on fire. So you can light one enemy (doesn't have to be the Ice Cave...any level with a fire in it...) on fire (using any means...) so they burn to death...then start running around their body. All the enemies will chase after you, stepping over their dead comrade, catching on fire as they do...you don't have to touch anyone...

Posted: Sun Oct 29, 2006 4:55 am
by Ratatosk
When you crouch next to a dead(ish) body, you know how that you can send the body flying? well, if the body is on fire, you can send the body on fire flying at another enemy. Not only will it possibly kill the enemy, the flames will finish him off.

Works great when two enemies are charging from the same direction, one gets hit and the other catches on fire. Two birds with one stone :D

Posted: Sun Nov 05, 2006 5:21 pm
by BunnyWithStick
Actually, three birds with one stone. You die as well from fire, as you happened to punch a burning corpse :P

Unless you put the fire out very quickly, that is.