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Posted: Mon Nov 20, 2006 2:30 am
by Usagi
pyros soul wrote:So, what other glitches do you know?
For instance: ever met any of the
larger inhabitants of the island?

Some are kinda scary.
They make good guards, tho.

Posted: Mon Nov 20, 2006 4:46 am
by Silb
Does this involve 'sizenear'?
Posted: Mon Nov 20, 2006 4:55 am
by Colicedus
Lets see a Screen shot of One of those Monstrosities geting Spine Crusher

Posted: Mon Nov 20, 2006 9:12 am
by Usagi
Silb wrote:Does this involve 'sizenear'?
Nope. No file manipulations, no special commands, no map editor, no PS. Just debug and my trusty, rusty camera.
Colicedus wrote:Lets see a Screen shot of One of those Monstrosities geting Spine Crusher

Sorry; can't seem to get them to stand with their back to a block that's tall enough.
Posted: Mon Nov 20, 2006 7:13 pm
by Colicedus
Holycrap!

Posted: Mon Nov 20, 2006 8:47 pm
by Usagi
Colicedus wrote:Holycrap!

Indeed. It can happen to anyone on the island, apparently.

*****************"Have you been working out, Skip?"************"April, does Mom look different to you?"

*"Think I'll leave this level 'til later." ************"Hope he doesn't hear me."***********

T likes to stay on friendly terms with them..................................................................................but I think he carries it too far sometimes.
PS: There are a couple clues in these screens.
Posted: Mon Nov 20, 2006 8:51 pm
by pyros soul
Wow, I am confuzed as ever.
EDIT: Hmmmmm, blood splatters.....
Posted: Thu Nov 23, 2006 2:56 am
by pyros soul
Bump
You still haven't told us how to do any of these glitches....
Posted: Thu Nov 23, 2006 10:55 am
by Usagi
Well, nobody asked before; I thought nobody cared to know.
For giants, try blowing up a non-enemy. (Yah, blood splatters was the hint.) Then either get close or far away. Sometimes they show as giants near, and sometimes far. And sometimes not at all. Jack in the opening scene of the campaign usually works, though.

I usually turn my friends and family (Clover and April) into wolves before I blow 'em up. I feel bad otherwise. Really.
As for the scene with Aspen and his friends having a lie-down, hit slo-mo (B) before the end of one scene, then hold stop-action (V) as your 'puter is loading the next scene in the campaign. You'll see lots of weird things.
And if you think you can't move during dialogue, hit ragdoll (N) and watch what happens. Better hit H, too; sometimes it kills you. Slo-mo increases the effect. That's how I made the April on the look-out sequence.

See me down in the valley with the raider who went astray? I just hit the deck again after sneakin' up on him. When I hit the key to finish the dialogue and start the scene, I was right behind him. Surprise!
More later. I gotta go eat Turkey. Happy T-Day to all the 'Murkins out there. And just happy Thursday to everyone else.
PS: If you want a screen of a dialogue scene using cmd-shft-3, hit V first; number keys advance the scene.
Posted: Fri Nov 24, 2006 4:50 am
by RhinoG
Nice crap Usagi.

Posted: Mon Nov 27, 2006 9:51 pm
by Usagi
Thanks, RG.
Here's another interesting snapshot, exploiting another interesting glitch.
Looks like Skip is taking up gymnastics.
Or is it disk golf? I thought you threw the disk, not yourself.
Posted: Thu Dec 28, 2006 9:54 pm
by Viper I