Post Your Weird or Hellish Screenshots Here
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Ultimatum479
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Renegade_Turner
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Ultimatum479
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Even with such a simple observation, you just somehow manage to turn it into an insult. I don't even see how you do this, it must be some kind of reflex embedded into your personality that makes everything you say perturbing.Ultimatum479 wrote:Missing a frame. (Or you're bad at counting.)
Usagi, have you ever tried experimenting with the slice tool and creating a start button?
...Maybe there's a problem with that method because I never see them aside for navigation bars.
I'm not familiar with the slice tool. I use PSE, and I didn't find it in there.
Tell me about it. I would like to have my gifs start on demand.
Odd things can happen is SSM; it can be transformational for everyone involved, not just the wolf.
It might change your outlook forever
or fulfill your burning desires.
It might also enflame your mate's passions
if you aren't extremely careful with the debris.
The best part is when the wolf takes off like the above mentioned meteor (except in reverse; more like a missile than a meteor).
Ya gotta be quick off the mark to track and locate the remains.

I've had 'em hit the perimeter wall on the fly,
which is not recommended for wolf welfare.
It might seem like a long way to lug the guts back, but all you do is "click to talk to friends!" and you're both magically transported back to the top of the tower. Best to do this in map editor mode; the subsequent slow helicopter ride home will take forever otherwise.
Even worse for the wolf but a treat for Turner is when,
after numerous trips from the top of the tower to the
hinterlands and back, the wolf finally builds enough
pent-up energy to explode when you jump on him.

But now, sadly, the fun is all over and it's time to clean up the mess. Thank goodness that all you need to do is wait for the blood to soak into the ground and disappear.
This all only goes to prove that playing with wolfire is dangerous duty.
Tell me about it. I would like to have my gifs start on demand.
Nice trick; reminds me of some shots I took recently while playing around with a flaming wolf in Super-Slo-Mo.nomuse wrote:Stupid trick for a rainy day....playing "meteor!"
Odd things can happen is SSM; it can be transformational for everyone involved, not just the wolf.
It might change your outlook forever
or fulfill your burning desires.
It might also enflame your mate's passions
if you aren't extremely careful with the debris.

The best part is when the wolf takes off like the above mentioned meteor (except in reverse; more like a missile than a meteor).
Ya gotta be quick off the mark to track and locate the remains.

I've had 'em hit the perimeter wall on the fly,
which is not recommended for wolf welfare.

It might seem like a long way to lug the guts back, but all you do is "click to talk to friends!" and you're both magically transported back to the top of the tower. Best to do this in map editor mode; the subsequent slow helicopter ride home will take forever otherwise.
Even worse for the wolf but a treat for Turner is when,
after numerous trips from the top of the tower to the
hinterlands and back, the wolf finally builds enough
pent-up energy to explode when you jump on him.

But now, sadly, the fun is all over and it's time to clean up the mess. Thank goodness that all you need to do is wait for the blood to soak into the ground and disappear.
This all only goes to prove that playing with wolfire is dangerous duty.
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Renegade_Turner
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Ultimatum479
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I'm the same way. Once I decide I'm gonna make a bunny blow up like a bomb, I refuse to relent until I achieve my goal.In a different thread, BunnyWithStick wrote:If I want to do something and I wrest my mind to do it, once I start I am mentally incapable of stopping until I'm finished, or can't continue.
Sometimes it takes a while, but ya gotta keep at it.

You can tell when yer close by the distortion in the limbs.

Then ya gotta keep a close watch, and have your camera ready and loaded, 'cuz when it happens it happens quick.

But the satisfaction you feel when you finally accomplish your objective makes it all worth while.
SSM works best for this, 'cuz you can catch more of the distortion early and yer more likely to be ready for the final blow-up. Plus you might get a better screen, with more interesting bits flying.
But the stretching and sploding are nearly instantaneous, even in SSM.
This was in map editor mode as the yellow lines indicate, 'cuz everyone was dead and I didn't want the level to end before I burst my bunny.
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Ultimatum479
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Weirdness. When you do the debug command to explode a bunny's head, the explosion sends you flying if you're too close. You looked close enough for that one to do the same, but, unless I'm misjudging the distance (or forgetting the proper distance, cuz I haven't played around with debug in a while), apparently making bunnies explode otherwise doesn't do the same.
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Mike_Cuzins
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scratch that, i just won a MAC G5 2.5GHZ QUAD CORE WITH OS X 10.4.9Mike_Cuzins wrote:yayaya i have osx 4.8 FREE, booyahGrayswandir wrote:I like how everyone I've talked to keeps telling me to get 10.4 like its no big deal when it costs over $100...Usagi wrote:Get on 10.4 and it should work OK. I had the same problem until I changed. It's not a system setting. Tiger will relieve your frustration. (And mine too; I'd like to see more screens.)
lalalalalaalalalalalALALAL
seriously, how often does that happen? NEVER
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Ultimatum479
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