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Posted: Mon Jan 22, 2007 2:06 pm
by invertin
Sorry :oops:
It is fun though *Slomo 1000* MWAHAHAHA! Why does it kill everyone instead of just going really slow?

Posted: Mon Jan 22, 2007 2:18 pm
by Crill3
Wait a sec... for me it didn't kill everyone, it just made me win instantly
with flawless and everything.
I'm gonna try to find the thread.

Edit: Here it is: http://www.wolfire.com/forum/viewtopic. ... &start=225
:mrgreen:

(tip: mrgreen is for when you think you're happy about accomplishing something, good dog sortof)

Posted: Mon Feb 12, 2007 12:01 pm
by turner
on slomo 1000, It just uncontrolably made me do handsprings in random directions and when the enimies saw me, it made me crouch and walk away. so they kept walking behind me and (literaly) kicked me in the ass till' I died :oops:

Posted: Mon Feb 26, 2007 12:03 pm
by Crill3
Lemme ressurect this, because I still find it really interesting,
and I've achived alot more different effects than before by experimenting
and combining and just luck.
Even got it to crash a few times :shock:
Sometimes stuff happens so quickly you can't get a screenie of it.
Some things happen when you've stopped time with v.

-power doesn't produce any weird visual things like -slomo does,
the change is only noticable when you actually attack a wolf or a rabbit,
but it can be pretty random and depending on how you attack (and on what value ofc).
Sometimes they explode (boring), mostly with legcannon.
Sometimes they actually fly forwards through you and quite a bit away,
like I thought they would when I was going to try it first.
One time the wolf I did a leg sweep on was sucked through the ground and
disappeared.
etc

I like to play with -slomo more, because for me at least it has so many
effects depending on value, but also on when you set slomo to a negative value. It's too much to write all that has happened to me down,
but 95% of the time I do it, the shapes of npcs and Turner changes
in addition to other effects.

Last time this happened instantly, and a few seconds later I got the
victory screen but then it disappeared and I just lay there when
the other rabbits shape slowly changed to normal. Also in that shot you can see a huge fire.
It went from not being and being all over the place, all the time.
Then suddenly I was back to normal too, and up on
feet
. I ran around for maybe 1 minute, looking for something interesting, but didn't find anything. Then (after 1-2 minute of them all being dead!) I suddenly got to the victory screen with escape artist.
That was just the last time and definitly not the best one, but just to give an example.

Posted: Mon Feb 26, 2007 12:45 pm
by Crill3
Let me also explain the relation between console slomo and pressing b :)

When you press "b" to turn on slomo, it sets speed of time to whatever
the slomo value is set to (which, unless you changed it, I think is 0.5 or something).
When you change the slomo value in the console, it also turns slomo on,
just like when you press b, with the new value.

So, to give an example:
Set slomo to -0.5 then go out of console and immedietly press b.
Then it should be normal (slomo 1), but with the slomo value to -0.5.
So then you have a weirdness switch. Press b, weird stuff happens,
press b again, back to normal 8)

Posted: Mon Feb 26, 2007 3:20 pm
by Usagi
I didn't play around with console slo-mo before, mainly 'cuz I wasn't paying attention to the difference.

I set slo-mo by changing game speed in the config file, and the only weird effects you get are when you do something like punch someone; they fly off into the sky and disappear, stuff like that.

So after reading your post today, Crill3, I played around in console slo-mo, and boy do you ever get the weirdness1!111!1!

Here's what I looked like as soon as L1 opened (hadn't even pushed B yet):

Image

T looks like a 60s auto with tailfins!

Everyone else looks this way too.

Image

"Dude! Nice fins!"
"No, man! Yours are the awesome!"

But they still attacked me.

Image

I think my fins are stuck in the snow.

When I pushed B everyone flew up in the air, got stretchy, and disappeared. And T flew off, but the camera took me on a hi-speed tour, flying through the invisible wall and hanging in space.

Next time I opened, I was rotating in place.

Image

Didn't get many screens of this, so it's only a taste. Everyone was rotating like this, and when I ran down the hill, I kept it up. I even ran underground under the enemies; you could see my shadow, but not T.

Next load I pushed B and V immediately, and saw the Amazing Bat Ear/Lobster Claw Bunny Boy.

Image

Once my shoulder blades turned into big flat plates that really looked like bat wings. I could even fight with them, but they were gradually absorbed into my body.

Now to combine console slo-mo with gamespeed super-slo-mo! Mega-weirdness here I come! Thanks, Crill3!

Posted: Mon Feb 26, 2007 3:34 pm
by Crill3
Nice :lol:
Some silly gifs coming up (after South Park which begins OMG NOW!).

Edit: Had seen that episode, tried to make gifs, failed, and now it's OMG JACKASS!.
Edit: had seen that one too :roll:
Oh yeah, I remember, Usagi posted instructions.

EDIT 3: :!: + :evil: + :cry: + swearing etc

Posted: Mon Feb 26, 2007 7:00 pm
by Zantalos
I like jumping through the air really far with mouse jump, and then switching to slo-mo during or immediately after my jump. Then Turner flies back in rewind doing these crazy, super smooth barrel rolls. I did it again today as soon as the map started and it made Turner continually do these barrel rolls while I was running, jumping, fighting, standing still, doing anything, he just kept rotating no matter what, it was awesome.

Posted: Tue Feb 27, 2007 12:43 am
by Usagi
I've been playing with gamespeed slo-mo and negative console slo-mo, and it's awesomely, fiercely weird.

I've got a big pile of screens to go through for some good shots, but I don't have time for it right now. I'm way behind in culling my screens, too: I've got almost 1200 on the Desktop right now.

But here's a sample from the Lugaru Precision Distortion Dance Team! (It's a big file, but I couldn't resist. Sorry.)

Image

I also learned a few things about negative slo-mo:
  • It only affects living characters: no dead bodies, no rag-doll.
  • Unconscious characters will continue to grow body parts until they start to cover and consume other things, like some horror movie monster. A wolf that I had set on fire collapsed, then continued to grow until a black shell covered the whole scene.
  • Pushing B actually makes time flow backwards, as proven by the backwards flying hawk. Bodies fly in the wrong direction, snow falls up, etc.
  • Fire works the wrong way, too: if you start T on fire, then push B, the fire grows and consumes everything.
  • The camera also moves in the wrong direction, flying away from you (and out of the world if you let it). You can hit C to drop it, and V to stop action.
  • You can use it to travel by judicious use of the C, V and B key. Drop the camera, hit B, let T fly off, hit V to get your bearings (it's very disorienting), hit V, B and then C to fly back together, hit C then B again to fly apart, etc. You slowly work your way across the landscape, while bodies fly past you in various stages of distortion.
  • You can also use it to do battle. Hitting B as an enemy attacks distorts them and send them into the air; you fly up also, and when you hit B again, your foe is disoriented, sometimes hurt, and you often land on them for DFA.
Gotta go. Thanks again for discovering this Crill3. Not much use, but it's weird fun.