Will Wolfire ever get Lugaru on consoles or handhelds?

The place to discuss all things Lugaru.

Should Wolfire make lugaru a next/current-gen console and handheld game?

Yes
6
29%
No
10
48%
Impossible
2
10%
Never
1
5%
Probably
2
10%
Trying
0
No votes
 
Total votes: 21

User avatar
Szs315
Closet Mac lover
Posts: 199
Joined: Fri Jan 26, 2007 2:53 pm

Will Wolfire ever get Lugaru on consoles or handhelds?

Post by Szs315 » Mon Jan 29, 2007 9:29 pm

I want to know if this will ever make it onto anything other than the pc. It would be so awesome to play lugaru as a next-gen game! Who agrees, who doesn't, and does anyone at wolfire want this to happen?

wormguy
Posts: 685
Joined: Sat Oct 08, 2005 9:59 am
Contact:

Post by wormguy » Mon Jan 29, 2007 9:46 pm

I can't imagine playing Lugaru on anything but a mouse-and-keyboard. I don't think porting it to a console would be profitable, either.

User avatar
BunnyWithStick
Gramps, Jr.
Posts: 4297
Joined: Mon Dec 05, 2005 12:14 am
Location: New Zealand

Post by BunnyWithStick » Mon Jan 29, 2007 9:46 pm

Lugaru on a console IMO is not good. It's not meant for consoles, and would probably be hard to play on them too.

Kalexon
Kalexon
Posts: 339
Joined: Sun Jul 17, 2005 8:46 pm
Location: Serenity

Post by Kalexon » Mon Jan 29, 2007 10:03 pm

Lugaru 2: Possibly, if it's good enough and David is willing to let Microsoft/Nintendo/etc.. port it.

Lugaru 1 however: No chance.

User avatar
Szs315
Closet Mac lover
Posts: 199
Joined: Fri Jan 26, 2007 2:53 pm

Post by Szs315 » Mon Jan 29, 2007 10:14 pm

The only reason you say this is because you're all PC gamers who don't like consoles! It would be good because then instead of having a shareware [otherwise known as not a full game but instead a smaller game that is not an official one] game we would have a game that could have awesome graphics, thousands of moves, levels, terrains, a ton of new editing tools, multiplayer online and console lan, and much more etc...

Zantalos
The Postman
Posts: 1589
Joined: Thu Feb 23, 2006 10:43 pm
Location: Santa Clara,CA

Post by Zantalos » Mon Jan 29, 2007 10:58 pm

I think moving around would be waaay easier to do on a console like the 360 than with arrow keys. It's kind of redicules to have this good of a movement system and only have the controlls to allow a full run or a crouch walk. With a controller you would be able to get any speed from running to walking because you would have analog controllers.

Oh and there's really no harm with the camera being put on the analog as well because Lugaru does not require such accurate movements that you get from a mouse. Everything is context based, so a controller would work just fine.

User avatar
BunnyWithStick
Gramps, Jr.
Posts: 4297
Joined: Mon Dec 05, 2005 12:14 am
Location: New Zealand

Post by BunnyWithStick » Mon Jan 29, 2007 11:05 pm

Yes, but what's so good about that?

You can just get a gamepad if you need that sort of control. Lugaru 2 will probably have gamepad support, and if not, who cares?

There'll probably be a walk key in Lugaru 2 anyway.

User avatar
Szs315
Closet Mac lover
Posts: 199
Joined: Fri Jan 26, 2007 2:53 pm

Post by Szs315 » Tue Jan 30, 2007 12:03 am

You're forgetting the point. This was to see if people wanted it to become an offical, full, real game instead of a shareware game by an independant company. I believe if it was a real game it would sell alot.

User avatar
BunnyWithStick
Gramps, Jr.
Posts: 4297
Joined: Mon Dec 05, 2005 12:14 am
Location: New Zealand

Post by BunnyWithStick » Tue Jan 30, 2007 3:14 am

Yeah, but "real" games suck because you can't download them.

Nobody ever gets the chance to get them if they're only available in shops.

User avatar
Crill3
Indecisive titler
Posts: 1935
Joined: Thu Mar 10, 2005 8:54 am
Location: Stockholm, Sweden

Post by Crill3 » Tue Jan 30, 2007 3:43 am

No thx.

User avatar
rudel_ic
official Wolfire heckler
Posts: 2193
Joined: Sun Aug 28, 2005 11:19 pm
Location: Hamburg City
Contact:

Post by rudel_ic » Tue Jan 30, 2007 5:11 am

We've had a similar discussion somewhen.

To develop for consoles, you need a development kit. That's a console you can access with development tools to debug and stuff.

A development kit always goes with licensing fees.

SDL is not that common on consoles, so porting has to be done.

Consoles need new control interfaces, so recoding has to be done.

Some consoles just rely on CDs, that also would have to be taken care of.

These are just some of the problems that usually make indy devs decide not to code for consoles.

There's this new Microsoft development approach that lets indy devs develop for the XBOX360 in C# on a PC and deploy it on an ordinary console on-the-fly, but this also is tied to licensing fees if you intend to make money out of your game.

Now, if you have to pay a licensing fee, that's an additional financial risk for the developer. That's a scary thing if you're not a big company.

User avatar
Szs315
Closet Mac lover
Posts: 199
Joined: Fri Jan 26, 2007 2:53 pm

Post by Szs315 » Tue Jan 30, 2007 12:36 pm

This stinks. Can they atleast enable joystick or controller support then?

User avatar
Crill3
Indecisive titler
Posts: 1935
Joined: Thu Mar 10, 2005 8:54 am
Location: Stockholm, Sweden

Post by Crill3 » Tue Jan 30, 2007 12:43 pm

You honestly think it stinks that Lugaru or Lugaru 2 might never be on consoles?
I don't think Lugaru 2 will be on consoles, and Lugaru coming to consoles, to be fair, isn't going to happen.
I would guess joystick/gamepad support will be in Lugaru 2 though.
But if it isn't, I don't care.

Jeff
Evil Twin
Posts: 2892
Joined: Wed Nov 19, 2003 10:48 pm
Location: San Francisco, CA
Contact:

Post by Jeff » Tue Jan 30, 2007 12:59 pm

Fun fact: After Wolfire was Slashdotted, Lugaru was picked up by a PS2 development house and a working PS2 version was created. Unfortunately it was never released due to publisher issues.

User avatar
Szs315
Closet Mac lover
Posts: 199
Joined: Fri Jan 26, 2007 2:53 pm

Post by Szs315 » Tue Jan 30, 2007 1:44 pm

Almost had a console game. Well, whatever. I hope lugaru becomes a console game someday. Until then, I'll keep playing and hoping. I wish I could play that working ps2 version. Jeff, did you get to play the ps2 version?

Post Reply