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hi new and got a suggestion
Posted: Mon Sep 10, 2007 1:10 pm
by sirsk8erdude
ok right dont point out my grammar i cant spell and anyways stuff happens

ok ill get to the point anyways as the title suggests i have a suggestion and it is how bout skills and i know what your all thinking (AHHHH RUNESCAPE no offence to any one who play) but like say to have a thing where the more you run the faster you get or the more reversals the sharper your reflexes get or like you could lift up rocks and hurl them at ppl and the more you lift the bigger you can lift also what would you guys think if the game got a stanima bar cause it a bit wierd when a rabbit can run around fighting and not stop for breath (i know its just an idea) ok plz tell me any problems and i dont have a clue of the programming it would take but its just a suggestion (please dont flame me

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Posted: Mon Sep 10, 2007 1:19 pm
by MONKEYZ RULE
good idea, i like playing runescape and leveling up my skills and being able to do more things when my skills get high, it's what keeps me playing

Posted: Mon Sep 10, 2007 1:52 pm
by sirsk8erdude
ty i thought you guys where honestly gona flame me

oh and we absobutly need a city level it might take a bit but i would play on that level every waking moment of my life
Posted: Mon Sep 10, 2007 3:21 pm
by Ultimatum479
That's already been discussed in at least two other threads about Lugaru ideas.
Anyway, what the hell's the _point_ of that?
Posted: Mon Sep 10, 2007 6:43 pm
by wormguy
Ultimatum479 wrote:That's already been discussed in at least two other threads about Lugaru ideas.
Anyway, what the hell's the _point_ of that?
I agree. Lugaru is more about being the underdog and winning fights rather than building up your skills to become a unstoppable fighting machine. It's more about getting better at playing the game rather than building up your character.
Of course, if rumors are true, you might get some of this statistical character development in Lugaru 2.
Posted: Mon Sep 10, 2007 10:15 pm
by Zantalos
In GTA 3 if you sprint around alot, your stamina increases and you can run for a longer amount of time. This doesn't mean that the first thing you do in GTA 3 is run around the block as many times as you can or that by increasing your stamina all of the sudden the game gets really easy. It's just a little thing that you notice while you're playing and I thought it was pretty cool.
In Lugaru 2 it doesn't have to be something huge that you need to have, it can be fun things like increasing the height you can jump down before getting hurt or being able to find people more often on the world map when you explore it a lot or getting people to like you faster in bars when you talk to them.
Posted: Mon Sep 10, 2007 10:32 pm
by Ultimatum479
Turner is uberness incarnate in terms of combative ability. He doesn't become that way as you play the game: he already _is_ that way, and doubly so if Lugaru 2 takes place chronologically after Lugaru 1 as we've been led to expect.
Posted: Tue Sep 11, 2007 1:58 am
by Zantalos
Turner is just a normal guy, he knows all the moves, but essentially every other enemy he fights knows those moves as well...
I wasn't really talking about increasing combat ability in that post, but there's really nothing in the story to stop Turner from getting any better. As far as the player knows, the only thing separating Turner from every other rabbit is courage and heart, he hasn't taken any special training at a dojo that sets him apart in combat. Everything he knows is from practicing by himself and his imagination, there's a lot of room for improvement as far as the story goes.
Posted: Tue Sep 11, 2007 10:14 am
by sirsk8erdude
>< i told you not to flame me (i count this as flaming) i just wanted sumit where you could sit and improve on skills nothing major ok flame me all you want but it was just an idea cause its just a bit monotone also it would make the game more reilistic oh and what is the fourm name hi and im NEW
Posted: Tue Sep 11, 2007 11:59 am
by invertin
Normally, I wouldn't say it like this.
But my god is your grammar rubbish. I'm sorry, it really bothers me.
Anyway, I say that you should get slowly stronger and also slowly weaker, like you start off as a little skinny rabbit that turner is, and depending on how you play you change. Like if you are a bit greedy when it comes to the digestion system, you slowly get fatter and fatter, which slows you down slightly, enough to notice, but not enough to change the way you play entirely.
Posted: Tue Sep 11, 2007 6:55 pm
by Ultimatum479
One line answer: Damnit people, Lugaru =/= Fable.
Alternate one line answer: As I said before, wtf is the _point_ of all this? Details are good, and details are fun, but some details are just too uselessly detailed to be good or fun, and it ain't worth delaying Lugaru 2 for another year for those kinds of details.
As for Turner being a "normal guy", no. There's a reason Skipper lures him away from the village during the raider attacks and warns the raiders that he's an uber warrior bunny: he _is_.
Posted: Tue Sep 11, 2007 8:08 pm
by Zantalos
Ehh.. no you can't do that in fable.
Pretty much any enemy in Lugaru can kill you, you have the same stats and you use the same moves. Skipper lures you away because that's the only way to make the story continue. You think the story could go on even if you win or lose that first fight? No you just can't be involved, it's that simple.
Posted: Tue Sep 11, 2007 8:31 pm
by BunnyWithStick
I don't remember Skipper luring anybody away… From what I know, Skipper had nothing to do with those raiders hiding back on the edge of the village…
Posted: Tue Sep 11, 2007 8:36 pm
by Ultimatum479
I know, but the basic concept of events changing your character seems to be the inspiration for many of these "ideas".
As for the dialogue to which I'm referring:
Hawk wrote:Didn't Skipper say there was some crazy fighter bunny in his village?
Cypress wrote:Yeah, but Skipper set a trap for him; he must be dead by now.
Hawk wrote:I certainly hope so. I don't think he'd appreciate what you did with his wife.
Cypress wrote:Too bad he wasn't there to see it; I'd love to see the look on his face.
To answer both your posts...
Posted: Tue Sep 11, 2007 9:16 pm
by Usagi
BunnyWithStick wrote:I don't remember Skipper luring anybody away… From what I know, Skipper had nothing to do with those raiders hiding back on the edge of the village…

