Playing as a wolf in Lugaru II?

The place to discuss all things Lugaru.
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Miyamoto Usagi
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Post by Miyamoto Usagi » Wed Feb 13, 2008 3:33 am

Glabbit wrote:
Miyamoto Usagi wrote:
Jendraz wrote: That would be very convenient :)
Well now you guys are just being cheeky.
What?
It was a genuine suggestion... Could be possible, right?
=/
Given the game hasn't shown anything supernatural I don't think it's possible. And I think it would be a huge departure from the series. It's far more laughable than the idea of a wolf and a rabbit working together. Hence why I immediately thought of it was being facetious.

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Miyamoto Usagi
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Post by Miyamoto Usagi » Wed Feb 13, 2008 3:36 am

David wrote:There might be a wolf campaign expansion at some point, but L2 is a continuation of Turner's adventures, and he doesn't get along with wolves so well.
Yay for the possibility of a wolf campaign expansion! :D

Sucks that Turner doesn't like wolves, though. I love wuffies. Thar just so cyuute.

(Did you ever notice they're ALWAYS smiling in Lugaru?)

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Miyamoto Usagi
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Post by Miyamoto Usagi » Wed Feb 13, 2008 3:39 am

Grayswandir wrote:
Renegade_Turner wrote:And your face is pretty much useless.
ZING! ZAP HIM BACK GLABBIT!!! ZAP HIM BACK!!! USE SUPERIOR FORCE!!! PRESS THAT RED DOOM BUTTON ON YOUR CONTROL PANEL!!! GET TO THE CHOPPA'!!! DO IT NOW!!!
Image

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Renegade_Turner
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Post by Renegade_Turner » Wed Feb 13, 2008 10:23 am

Ummm triple post? lolz
Glabbit wrote:I seem to have this knack of staying completely calm and being able to steer peoples anger whichever way I wish...
LOL sure you do. You're starting to sound like Ultimatum and his thumbtack army rofl.

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BunnyWithStick
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Post by BunnyWithStick » Wed Feb 13, 2008 7:03 pm

It's not impossible, you know, manipulation exists…

Interesting to know that the laughs created by Thumbtack Man were not simply because it was a ridiculous idea, but because nobody believed it to be true… Or something like that, nobody told me specifically yet.

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Makrond
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Post by Makrond » Thu Feb 14, 2008 12:21 am

I love people who have nothing better to do than to outline their 'abilities' on a forum.

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Glabbit
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Post by Glabbit » Thu Feb 14, 2008 1:31 pm

What a touching thing to say...
On valentine's day, too.

Neh, I like to exaggerate once in a while.
I never lie, though.
(or at least, do my damndest bestestness to make sure whatever I say _IS NOT A LIE_. It's like Terry Prattchet: "Witches never lie, they just don't always tell the truth."

Oh, and miyamoto, thanks for finally making a sincere comment on my suggestion... and although it was my own suggestion, I actually completely agree xD

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Renegade_Turner
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Post by Renegade_Turner » Thu Feb 14, 2008 9:34 pm

Terry Pratchett^

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Makrond
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Post by Makrond » Fri Feb 15, 2008 3:48 am

Eh, I have a friend who randomly says tsupid stuff that he can do which are often a little exaggerated and always uncalled for.

You remind me of him :mrgreen:

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Glabbit
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Post by Glabbit » Sat Feb 16, 2008 8:54 am

I'm not quite sure how to take that...

WolfWithAStick
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Post by WolfWithAStick » Tue Mar 04, 2008 6:03 am

Just slightly necroposting.

A wolf campaign has the potential to be great. As does a different-but-balanced Lugaru 2 multiplay option.

Here's my proposal for the balancing of the two:
- Rabbit is as shown in Lugaru. Blunt trauma damage from unarmed attacks, insane jumping, etc.

- Wolf has increased health, attack strength, and running speed both in upright and 'animal run' positions.
- Wolf gains nothing from crouch-jumping; it is exactly the same as normal jumping.
- Wolf's punch is a slash which deals sharp (permanent) damage, and can knock an opponent down.
- Wolf cannot perform a leg cannon, wall-jump, or wall kick.
- Wolf cannot utilize sharp weapons.
- Wolf's tackle deals increased damage, and it is permanent damage (raking of the claws)
- Wolf's reversal for a feet-sweeper deals permanent damage. (POW! Right in the kisser!)
- Wolf cannot wear armour.

The weapons and armour probably won't come into play for multiplayer, but who knows?

Optional extra changes for the Wolf:
- Cannot jump as high or as far as a rabbit.
- Upright running speed equal to Rabbit's all-fours running speed; all-fours running speed equal to Rabbit's jumping speed.
- Slower punch animation; faster sweep animation.

Thoughts?

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Glabbit
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Post by Glabbit » Tue Mar 04, 2008 11:43 am

Interesting.
I like 'em.

...Wolfwithastick?
...*so familiarrrrrgh*

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Angrboden
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:)

Post by Angrboden » Wed Apr 02, 2008 12:05 am

1. ACtually you can make ur own mod for wolf gameplay in lugaru 1. I made it myself. You go in data and you edit the files that say wolf like textures animations skeletons and models. You find the opposite for rabbits and switch the names.
Ex. wolfrun.ogg and run.ogg-------- run.ogg and wolfrun.ogg

It searches for the animation with that name, so its like a disguise, or the evil robot clones that we all actually are.




2. AVP did suck. Sorry man. XD

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BunnyWithStick
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Post by BunnyWithStick » Wed Apr 02, 2008 3:53 am

Or you could use Wolfieisgod and then save the map, that should mean that when you play it you start as a wolf.

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Count Roland
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Post by Count Roland » Wed Apr 02, 2008 11:43 am

I happen to know that a wolf campaign is currently almost done except for a problem with dialogues, I won't say more than that though

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