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Re:

Posted: Tue Jan 27, 2009 11:02 pm
by BunnyWithStick
Makrond wrote:Better yet, you could throw the Hoff's shell at people.

There's an ad on Australian TV at the moment for an energy drink... it's like Baywatch but they replaced the Hoff with a turtle.
Don't say it's only on aussie TV. We have that ad for V here in NZ too.

Re: wepons in lugaru!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Posted: Fri Feb 06, 2009 4:41 am
by matt42
boll or magic staff

Re:

Posted: Wed Feb 11, 2009 11:12 pm
by NinjaRabbits
NovaNoah wrote:
Fr0stbite wrote:
Renegade_Turner wrote: Now THAT sounds like a clever idea
Seconded.
Confirmed, Thirded.

Indeed Fourthed.
NO GUNS!!!!!!

Edit: Rest of this quote is on 2cnd page.

Re: wepons in lugaru!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Posted: Thu Feb 12, 2009 1:25 am
by Count Roland
Ok no guns, or projectile weapons, unless maybe it's the ability to mod them in. but still, WYTF WOULD WE WANT GUNS IN A GAME ABOUT CQC!?????!??!?!?!

Re: wepons in lugaru!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Posted: Thu Feb 12, 2009 5:10 am
by BunnyWithStick
The fact that you used an acronym best known from the Metal Gear Solid games in which the primary form of combat involves guns is ironic.

Or it kinda is. Meh.

Re:

Posted: Thu Feb 12, 2009 7:10 am
by Renegade_Turner
Cmyszka wrote:and BTW... way to spell "hosea" right...
I was just reading back over this thread and saw that. It's not "no way, hosea". It's "no way, José". :|

Re: wepons in lugaru!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Posted: Thu Feb 12, 2009 1:53 pm
by invertin
Only guns we need in overgrowth are crossbows. And they aren't guns.

There will be alot of balance issues with crossbows, do we go for realistic but overpowered or unrealistic but not as interesting?

Re: wepons in lugaru!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Posted: Fri Feb 13, 2009 9:26 am
by Glabbit
invertin wrote:Only guns we need in overgrowth are crossbows. And they aren't guns.

There will be alot of balance issues with crossbows, do we go for realistic but overpowered or unrealistic but not as interesting?
I'd rather go for not-at-all, although much rather them than guns, however balanced slash unbalanced they may be.

Re: wepons in lugaru!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Posted: Fri Feb 13, 2009 10:53 pm
by Count Roland
BunnyWithStick wrote:The fact that you used an acronym best known from the Metal Gear Solid games in which the primary form of combat involves guns is ironic.

Or it kinda is. Meh.
what?? which acronym?

Re: wepons in lugaru!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Posted: Fri Feb 13, 2009 11:46 pm
by BunnyWithStick
CQC. Not exclusive to the MGS games, but probably best known from them.

Re: wepons in lugaru!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Posted: Sun Feb 15, 2009 1:23 am
by Count Roland
oh. only metal gear game I ever really played was the nes one.

Re: wepons in lugaru!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Posted: Sun Feb 15, 2009 1:28 am
by BunnyWithStick
I think my point just failed epicly… Yeah… :?

Re: wepons in lugaru!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Posted: Sun Feb 15, 2009 1:59 am
by Aleol
Crossbows are WAY overpowered (shot through plate armor well enough) but difficult to load at the worst of times

Re: wepons in lugaru!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Posted: Sun Feb 15, 2009 2:34 am
by Endorgan
So they'd have to be hugely inaccurate and take enough time to reload for you to go up and leg-cannon the crossbowman further than the crossbow can even shoot.

I'd just leave it out, to much work for so little progress.

Re: wepons in lugaru!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Posted: Mon Feb 16, 2009 7:42 pm
by Skarluc
NO!




Now I know who will pay if that happens :twisted: