Lugaru:Empire, Another Campaign!

The place to discuss all things Lugaru.
wormguy
Posts: 685
Joined: Sat Oct 08, 2005 9:59 am
Contact:

Post by wormguy » Mon Apr 14, 2008 11:20 pm

I have a half-finished campaign...maybe this will inspire me to finish it. Downloading now.

User avatar
invertin
Sticky
Posts: 3828
Joined: Mon Oct 23, 2006 4:05 am
Location: IN A CAN OF AWESOME!

Post by invertin » Tue Apr 15, 2008 4:44 am

Jendraz wrote:
invertin wrote:*SNIP*
***(OMG SPOILERZ)***

Also, if you're having any trouble beating that level, try to enter the fort a different way..
I like climbing over the wall, so that's not the problem. I just can't sneak behind wolves, and suck at fighting them too.

I'll just flip + rabbit kick.

User avatar
Inventor
Posts: 51
Joined: Wed Aug 02, 2006 4:42 pm
Location: Middlesbrough, England

Post by Inventor » Tue Apr 15, 2008 6:17 am

This is very challenging, I like it! :)

Silb
Master cartographer
Posts: 558
Joined: Sat Dec 10, 2005 10:03 am
Location: Map Guild

Post by Silb » Tue Apr 15, 2008 12:43 pm

Congratulations on completing the project! And wow! I wasn't expecting 40+ levels!

I will be all over this in just an hour. :)

Also thanks for the credit, that is really nice of you, especially since I only answered a few technical questions.

EDIT: Great stuff. :)
The story being told from opposing sides at the beginning is a really good idea.
The stealth part with big rocks were you can spy opponents from above, jumping from tall rock to tall rock, then come down to kill them from the right side is also really good.

User avatar
Jendraz
Posts: 640
Joined: Mon Nov 12, 2007 6:55 pm
Location: Los Angeles
Contact:

Post by Jendraz » Tue Apr 15, 2008 5:03 pm

Thanks for all the feedback everyone, I'm glad you're enjoying it.

Has anyone beat it on insane yet?

David
Project Leader
Posts: 1995
Joined: Wed Nov 19, 2003 10:45 pm
Contact:

Post by David » Tue Apr 15, 2008 5:28 pm

I am working on it :)

Would you and Silb mind if I send an email to everyone who bought Lugaru informing them about the Temple and Empire campaigns?

User avatar
Jendraz
Posts: 640
Joined: Mon Nov 12, 2007 6:55 pm
Location: Los Angeles
Contact:

Post by Jendraz » Tue Apr 15, 2008 5:51 pm

David wrote:I am working on it :)

Would you and Silb mind if I send an email to everyone who bought Lugaru informing them about the Temple and Empire campaigns?
Not at all, go for it.

Silb
Master cartographer
Posts: 558
Joined: Sat Dec 10, 2005 10:03 am
Location: Map Guild

Post by Silb » Tue Apr 15, 2008 7:53 pm

I'm fine with it too.

I beat the campaign on insane since I always play on insane, but I used a lot of "cheap" kills (flip+leg-cannon into walls and such), so it wasn't too difficult. I just wanted to see the next level. :)

User avatar
Jendraz
Posts: 640
Joined: Mon Nov 12, 2007 6:55 pm
Location: Los Angeles
Contact:

Post by Jendraz » Tue Apr 15, 2008 9:45 pm

Silb wrote:I'm fine with it too.

I beat the campaign on insane since I always play on insane, but I used a lot of "cheap" kills (flip+leg-cannon into walls and such), so it wasn't too difficult. I just wanted to see the next level. :)
Well congratz, you may be the first. I've never actually beat it on insane..I tested it on Difficult (figured harder is better than easier), and by the time I was done I was pretty sick of it :/

I was actually hoping players who always play on insane would complain that it was too hard, and then I would get to tell them to play on an easier difficulty :D

User avatar
Count Roland
Posts: 2936
Joined: Tue Sep 25, 2007 11:15 pm
Location: Galapagos Islands, rodeoin some turtles.
Contact:

Post by Count Roland » Tue Apr 15, 2008 10:54 pm

lol I hear that, I'm making a campaign that I hope will make people say that, anyway very happy to see another campaign, and good work, although I was wondering, Are there supposed to be two eyelids at the main menu?

User avatar
Jendraz
Posts: 640
Joined: Mon Nov 12, 2007 6:55 pm
Location: Los Angeles
Contact:

Post by Jendraz » Wed Apr 16, 2008 4:58 am

Count Roland wrote:lol I hear that, I'm making a campaign that I hope will make people say that, anyway very happy to see another campaign, and good work, although I was wondering, Are there supposed to be two eyelids at the main menu?
No..does anybody else get this problem?

Maybe something screwed up when you replaced the old Eyelid.png?

Silb
Master cartographer
Posts: 558
Joined: Sat Dec 10, 2005 10:03 am
Location: Map Guild

Post by Silb » Wed Apr 16, 2008 5:33 am

I had the same problem the fist time I launched the game, forgot to mention it.

The new Eyelid.png is missing an alpha channel, so that might be it.

User avatar
Count Roland
Posts: 2936
Joined: Tue Sep 25, 2007 11:15 pm
Location: Galapagos Islands, rodeoin some turtles.
Contact:

Post by Count Roland » Wed Apr 16, 2008 10:41 am

so it was only the first time? for me it's every time.

User avatar
Renegade_Turner
Gramps
Posts: 6942
Joined: Tue Sep 27, 2005 11:59 am

Post by Renegade_Turner » Wed Apr 16, 2008 12:26 pm

Does it matter? That doesn't sound like anything that affects your playing of the campaign. Lol

Just completed it for the first time. On Difficult. I liked the whole thing with making the bosses stronger and faster. Dante was quite god damn annoying. I beat the last fight in like 10 seconds though because I flipped over the two guys with the staves and then leg cannoned them into each other, killing them both, then picked up one of the staves while rolling over it, jumped, wall flipped, landed conveniently behind the Emperor, whacked him over the head, then continued to whack his body until he died. XD It was quite fun.

Brilliant campaign though.

User avatar
-=-_KyMe_-=-
Posts: 9
Joined: Thu Apr 17, 2008 1:52 am
Contact:

Post by -=-_KyMe_-=- » Fri Apr 18, 2008 6:02 am

gee this campaign looks nice :D

Post Reply