The [Somewhat] Official Lugaru 1.5 Collaboration Thread

The place to discuss all things Lugaru.
User avatar
Lotus Wolf
Posts: 2218
Joined: Sun Aug 31, 2008 6:03 pm

Re: The [Somewhat] Official Lugaru 1.5 Collaboration Thread

Post by Lotus Wolf » Thu Jan 01, 2009 12:30 am

not possible, either all the bunnies and wolves are friendlys or all are hostiles. :(
but if we could do that, we could get a much more detailed storyline...

User avatar
BunnyWithStick
Gramps, Jr.
Posts: 4297
Joined: Mon Dec 05, 2005 12:14 am
Location: New Zealand

Re: The [Somewhat] Official Lugaru 1.5 Collaboration Thread

Post by BunnyWithStick » Thu Jan 01, 2009 12:49 am

Not in L1, AFAIK.

Tims
Posts: 33
Joined: Sun Nov 02, 2008 10:53 pm
Contact:

Re: The [Somewhat] Official Lugaru 1.5 Collaboration Thread

Post by Tims » Thu Jan 01, 2009 2:12 am

Lotus Wolf wrote: Tim's made a wonderful texture pack, very lovely. (i can't unzip the file btw, but it looks really good from what i see in the thread.)
Really strange.
I'll make a .rar package along with the .zip for the final release, which should hopefully allow everybody to try Lugaru HD ingame. Screenshots were done really quickly, and don't reflect the real immersion gain.

User avatar
nutcracker
Posts: 1119
Joined: Tue Apr 22, 2008 2:16 am
Location: Western Finland

Re: The [Somewhat] Official Lugaru 1.5 Collaboration Thread

Post by nutcracker » Thu Jan 01, 2009 4:37 am

Sorry, I can't really help you guys, Im gonna be your mental support unit :D

User avatar
Lotus Wolf
Posts: 2218
Joined: Sun Aug 31, 2008 6:03 pm

Re: The [Somewhat] Official Lugaru 1.5 Collaboration Thread

Post by Lotus Wolf » Thu Jan 01, 2009 4:46 am

thats great! mental supporters should imagine success with this project, and send us good thoughts. :D

User avatar
BunnyWithStick
Gramps, Jr.
Posts: 4297
Joined: Mon Dec 05, 2005 12:14 am
Location: New Zealand

Re: The [Somewhat] Official Lugaru 1.5 Collaboration Thread

Post by BunnyWithStick » Thu Jan 01, 2009 6:08 am

Try extracting the zip file with Stuffit or The Unarchiver instead of the standard BOMArchiveHelper (Archive Helper on Leopard).

User avatar
Lotus Wolf
Posts: 2218
Joined: Sun Aug 31, 2008 6:03 pm

Re: The [Somewhat] Official Lugaru 1.5 Collaboration Thread

Post by Lotus Wolf » Thu Jan 01, 2009 5:23 pm

i've got windows (unfortunately) and i have Alzip, a cross platform archiver and dearchiver, so it should have worked... but i'll try a different program.

User avatar
BunnyWithStick
Gramps, Jr.
Posts: 4297
Joined: Mon Dec 05, 2005 12:14 am
Location: New Zealand

Re: The [Somewhat] Official Lugaru 1.5 Collaboration Thread

Post by BunnyWithStick » Thu Jan 01, 2009 7:48 pm

Wow. I actually completely removed Windows as a possibility when I posted that. I IZ MAKEEN PROGREES!

User avatar
Groveller
Posts: 256
Joined: Fri Dec 05, 2008 5:17 pm

Re: The [Somewhat] Official Lugaru 1.5 Collaboration Thread

Post by Groveller » Wed Jan 07, 2009 8:52 pm

I had a vague idea for a wolf campaign, where a babby wolf found in the woods is raised by kind, if rather stupid, bunnies. He always wonders why he looks different from the other rabbits. The vegetarian diet stunts his growth and makes him weak.

Until he comes into contact with other wolves, learns who he is, and goes and eats the rabbits he grew up with. He fights some wolves for the chance to join their pack, does some wolfie type stuff, and ultimately challenges the Alpha for leadership.

I'm not sure how it all works, but you can set the size, speed, strength etc of the character when making the levels, right? You'd start out weakened by a bunny's diet, and get stronger as you progress. This'd help deal with difficulty-curve issues involved with starting as a wolf. Also, the other wolves get to make short jokes.

User avatar
Lotus Wolf
Posts: 2218
Joined: Sun Aug 31, 2008 6:03 pm

Re: The [Somewhat] Official Lugaru 1.5 Collaboration Thread

Post by Lotus Wolf » Thu Jan 08, 2009 10:44 pm

Sorry for my absence, i had my GF over for 6 days. :D

anyways, good idea Groveller, i see a few problems, but all could be easily overcome. I think if we are doing a 1.5 update we should do something similar to the original campaign, maybe make the conspiracy more complex, and have more loose ends to tie up other than the king and the alpha wolf.

anyway, sorry i was gone, but i have to spend as much time as i can with my GF while she is here.

User avatar
Count Roland
Posts: 2937
Joined: Tue Sep 25, 2007 11:15 pm
Location: Galapagos Islands, rodeoin some turtles.
Contact:

Re: The [Somewhat] Official Lugaru 1.5 Collaboration Thread

Post by Count Roland » Fri Jan 09, 2009 12:42 am

you know, a great way to spend a lot of time with someone, is to cover them in latex paint and devour them, that way they'll be with you always. or at least until you get rid of the nutrients and poop them out.

User avatar
BunnyWithStick
Gramps, Jr.
Posts: 4297
Joined: Mon Dec 05, 2005 12:14 am
Location: New Zealand

Re: The [Somewhat] Official Lugaru 1.5 Collaboration Thread

Post by BunnyWithStick » Fri Jan 09, 2009 3:55 am

^Grayswandir Wannabe^

User avatar
Blorx
NOT A FRIGGIN PROGRAMMER
Posts: 3272
Joined: Wed Jan 26, 2005 4:01 pm
Location: South Carolina, United States
Contact:

Re: The [Somewhat] Official Lugaru 1.5 Collaboration Thread

Post by Blorx » Fri Jan 09, 2009 8:19 am

^yeah, it's looking that way isn't it^

User avatar
Grayswandir
Short end of the stick
Posts: 3655
Joined: Sat Oct 08, 2005 12:37 am
Location: Robbing the cradle.

Re: The [Somewhat] Official Lugaru 1.5 Collaboration Thread

Post by Grayswandir » Fri Jan 09, 2009 9:01 pm

Yes!!! Power of groupies go!!! DEFEND YOUR MASTERS HONOR!!!

User avatar
Lotus Wolf
Posts: 2218
Joined: Sun Aug 31, 2008 6:03 pm

Re: The [Somewhat] Official Lugaru 1.5 Collaboration Thread

Post by Lotus Wolf » Fri Jan 09, 2009 9:10 pm

:lol: ... :lol:

Post Reply