Premature - Lugaru Nightmare

The place to discuss all things Lugaru.
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Lotus Wolf
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Re: Premature

Post by Lotus Wolf » Wed Jan 28, 2009 5:22 pm

i remember there being a health thinger for enemies, i think Jendraz knows it, but i cant recall it.

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BunnyWithStick
Gramps, Jr.
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Re: Premature

Post by BunnyWithStick » Wed Jan 28, 2009 6:51 pm

It's called armour variables. AFAIK, health isn't saved in any way in the level, except for giving everyone full health when the level is saved.

I'm pretty sure there's no other way of changing something's durability.

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Lotus Wolf
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Re: Premature

Post by Lotus Wolf » Wed Jan 28, 2009 7:02 pm

well its a brilliant idea nonetheless

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Jendraz
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Re: Premature

Post by Jendraz » Fri Jan 30, 2009 12:57 am

That meteor shower looks awesome!

'power' adjusts a player's health. Unfortunately I think it also adjusts their strength as well. I may be wrong, but I think I'm right.

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BunnyWithStick
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Re: Premature

Post by BunnyWithStick » Fri Jan 30, 2009 1:43 am

I thought power only changed strength. I should try changing power to 600 and see if it's possible to be killed under most circumstances.

EDIT: Just tested this. Power does increase health. It also makes Lugaru crash when you rabbit kick someone into anything mildly collision-detection related. Or when you kick their huge blood splatters at high speed in a block's direction. Or something.

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Groveller
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Re: Premature

Post by Groveller » Fri Jan 30, 2009 5:08 am

It does healthify you, but fire will still kill you in a few seconds. Strength puts your health up, too. Far as I can tell the only difference between power and strength is that power is easier to type.

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Lotus Wolf
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Re: Premature

Post by Lotus Wolf » Fri Jan 30, 2009 2:27 pm

i think power relates to the force applied to each hit, but i may be wrong.

Pater-Brown
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Re: Premature

Post by Pater-Brown » Sat Jan 31, 2009 5:21 pm

Umm... maybe you could solve the problem otherwise: Let the boss drop from very high just in front of you, but without burning him. Then place a burning rabbit right under him and he could maybe survive the drop and get burned on the ground.

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BunnyWithStick
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Re: Premature

Post by BunnyWithStick » Sat Jan 31, 2009 7:37 pm

Problem: He survives the drop, then dies after hitting the ground BECAUSE HE'S ON FIRE.

Turn brain on before activating keyboard.

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Groveller
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Re: Premature

Post by Groveller » Sun Feb 01, 2009 8:47 am

I suppose I could have a boss fall with the others but not on fire and just hope no-one notices that one of the falling objects is not burning.

But better, I think, would be starting a level with a dialogue, with camera angles showing the falling burning boss. Then jumping straight from that to another level with dialogue showing the boss alive on the ground, not on fire but with fire around him. Or something.

Thanks for the comments and suggestions!

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Glabbit
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Re: Premature

Post by Glabbit » Sun Feb 01, 2009 9:17 am

Groveller wrote:But better, I think, would be starting a level with a dialogue, with camera angles showing the falling burning boss. Then jumping straight from that to another level with dialogue showing the boss alive on the ground, not on fire but with fire around him. Or something.
I do believe this to be the best plan also.

Kudos to you, Groveller. You may now accept your promotion to Peasant =p

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Groveller
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Re: Premature

Post by Groveller » Sun Feb 01, 2009 3:31 pm

Ok... i messed with power some more, and while it affects both your strength and health, only the health stays affected when you save and load. Funny the way things happen that way.
Glabbit wrote:Kudos to you, Groveller. You may now accept your promotion to Peasant =p
I gratefully accept. And to celebrate I have another cunning plan... but I need some opinions of the following spectres, and which I should use.

Image

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Sandurz
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Re: Premature

Post by Sandurz » Sun Feb 01, 2009 3:32 pm

I like the one all the way to the left.

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NinjaRabbits
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Re: Premature

Post by NinjaRabbits » Sun Feb 01, 2009 5:19 pm

Just use all of them if you can!

And the meteor shower?
:shock: !!!!!!!!!!!!!!!

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Blorx
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Re: Premature

Post by Blorx » Sun Feb 01, 2009 5:58 pm

The first and third look really good =D

and as far as the meteors go...why not drop burning bushes?

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