Staff's... breakability

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Lotus Wolf
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Re: Staff's... breakability

Post by Lotus Wolf » Wed Apr 01, 2009 12:57 pm

invertin wrote:"BUT HE'S A FLEA!"

"He also rolled a 20."
:lol: ROFLMAO :lol:

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Renegade_Turner
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Re: Staff's... breakability

Post by Renegade_Turner » Wed Apr 01, 2009 3:28 pm

invertin wrote:Or a numberish game.

"Why did I die? What does this number mean!?"

"The bad guy punched you in the face so hard you exploded instantly."

"BUT HE'S A FLEA!"

"He also rolled a 20."
But I rolled...

...snnnnnnnnaaaaaaaaake eyyyyyes.

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Devilsclub
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Re: Staff's... breakability

Post by Devilsclub » Fri Apr 03, 2009 8:53 am

i dont think you can do that.is it possible?if so how? can you tell me?i dont know much about data modification but i can make skins.

(this is my first post!! :D :D :D )

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invertin
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Re: Staff's... breakability

Post by invertin » Fri Apr 03, 2009 11:51 am

It's not, the breakability of the staff is hard-coded.

Or atleast we don't have any way of messing with it.

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