Best times and strategies
Best times and strategies
Last edited by Usagi on Thu Oct 20, 2005 10:06 pm, edited 1 time in total.
http://zip.avara.net/wolfire/lugaru_scoring_guide.txt
More or less correct, hasn't been updated in a long time though.
Solid Hits chain into combos if you do them in quick sucession without getting hit yourself, that is how you get the big points.
More or less correct, hasn't been updated in a long time though.
Solid Hits chain into combos if you do them in quick sucession without getting hit yourself, that is how you get the big points.
Scoring suggestions
Last edited by Usagi on Thu Oct 20, 2005 10:09 pm, edited 1 time in total.
New Level 6 strategy
A new personal best time for Level 6 - 7 Bunny Frozen Blocks:
Strategy:
- Run down the hill keeping parallel to the blocks on your left. When you get to the far corner turn left. Wait for the green bunny to turn the corner, run up behind and Cannon Leg him into the red bunny. Nice Aim! Touch of Death!
- Kick both bodies into the open space between the three blocks ahead. Crouch behind a body, keeping the outside block on your right, looking ahead to the corner. The blue bunny arrives soon; drop kick a body into him. Nice Aim!
- Kick a body down the path on your left between the blocks (towards the center of the 8 blocks). The other 4 bunnies will be arriving soon. DK bodies into them, being prepared to do it several times quickly. Luckily slo mo after kills gives you some time to prepare.
If you miss one of your CLs or DKs, rabbit run around the blocks or jump up and leap over them until you lose your pursuers, then go back to a convenient body and start over. You won't get a great time, but you will survive.
Be aware:
- Bunnies will walk past dead bodies without noticing 'em, unless you are close by: then they will scurry around like ants looking for the killer (you) .
- CLing or DKing a body into a block may alert any bunnies close to it; they'll come over the top after you.
Strategy:
- Run down the hill keeping parallel to the blocks on your left. When you get to the far corner turn left. Wait for the green bunny to turn the corner, run up behind and Cannon Leg him into the red bunny. Nice Aim! Touch of Death!
- Kick both bodies into the open space between the three blocks ahead. Crouch behind a body, keeping the outside block on your right, looking ahead to the corner. The blue bunny arrives soon; drop kick a body into him. Nice Aim!
- Kick a body down the path on your left between the blocks (towards the center of the 8 blocks). The other 4 bunnies will be arriving soon. DK bodies into them, being prepared to do it several times quickly. Luckily slo mo after kills gives you some time to prepare.
If you miss one of your CLs or DKs, rabbit run around the blocks or jump up and leap over them until you lose your pursuers, then go back to a convenient body and start over. You won't get a great time, but you will survive.
Be aware:
- Bunnies will walk past dead bodies without noticing 'em, unless you are close by: then they will scurry around like ants looking for the killer (you) .
- CLing or DKing a body into a block may alert any bunnies close to it; they'll come over the top after you.