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Lugaru Open Source! (If Humble Earns 1,000,000)

Posted: Fri May 07, 2010 8:59 am
by RabidRabbit
The masses must know!
Image
Has been confirmed with John! You can see for yourself at 1:17!
OH GOD IT MIGHT HAPPEN RAAAAAAAAAAAAA

Re: Lugaru Open Source! (If Humble Earns 1,000,000)

Posted: Fri May 07, 2010 12:56 pm
by Freshbite
Oh god, I need to find someone to gift the games to.

Re: Lugaru Open Source! (If Humble Earns 1,000,000)

Posted: Fri May 07, 2010 3:05 pm
by Blorx
Jesus, I want the Lugaru source code, as well as the Penumbra one. The physics are badass, even these days.

QUICK! BUY MORE BUNDLES!!!

EDIT: Speaking of open-sourcing...

Re: Lugaru Open Source! (If Humble Earns 1,000,000)

Posted: Fri May 07, 2010 5:56 pm
by BlackHole
Finally.

Someone else noticed and posted it here. 8)

Re: Lugaru Open Source! (If Humble Earns 1,000,000)

Posted: Fri May 07, 2010 6:03 pm
by Wilbefast
Holy crap - games are one thing but source code!? Oh please!

Re: Lugaru Open Source! (If Humble Earns 1,000,000)

Posted: Fri May 07, 2010 6:09 pm
by rudel_ic
Well, the game could certainly benefit from shader support, arbitrary numbers of enemies and stuff like that.

Re: Lugaru Open Source! (If Humble Earns 1,000,000)

Posted: Fri May 07, 2010 6:55 pm
by Wilbefast
That's not what I had in mind...



RESEARCH!

Re: Lugaru Open Source! (If Humble Earns 1,000,000)

Posted: Fri May 07, 2010 7:06 pm
by RabidRabbit
BlackHole wrote:Finally.

Someone else noticed and posted it here. 8)
And on Fun-Motion, and on Facepunch, and on Kotaku, and on Tigsource, and on Critical Hit Gamer.

Re: Lugaru Open Source! (If Humble Earns 1,000,000)

Posted: Tue May 11, 2010 2:06 pm
by Anthony
There's less than an hour left for the humble bundle and they need $4,703 more to reach the $1M mark. It's a tense moment right now. I'm refreshing the page every minute :D

EDIT: They reached $1 Million. Everyone rejoice!

Re: Lugaru Open Source! (If Humble Earns 1,000,000)

Posted: Tue May 11, 2010 2:13 pm
by Endoperez
Anthony wrote:There's less than an hour left for the humble bundle and they need $4,703 more to reach the $1M mark. It's a tense moment right now. I'm refreshing the page every minute :D
It's over one million now. Notice the time stamp difference. Is this crazy good PR or what?

Also, it seems I was the first to mention the one million dollars break.
Image


And the cinnamon rolls in question:
Image


It's the sweet, sweet taste of victory!

Re: Lugaru Open Source! (If Humble Earns 1,000,000)

Posted: Tue May 11, 2010 2:24 pm
by Anthony
Endoperez wrote:
Anthony wrote:There's less than an hour left for the humble bundle and they need $4,703 more to reach the $1M mark. It's a tense moment right now. I'm refreshing the page every minute :D
It's over one million now. Notice the time stamp difference. Is this crazy good PR or what?

Also, it seems I was the first to mention the one million dollars break.
http://i66.photobucket.com/albums/h251/ ... illion.jpg


And the cinnamon rolls in question:
http://i66.photobucket.com/albums/h251/ ... ictory.jpg


It's the sweet, sweet taste of victory!
Haha... Well, congratulations on being the first and thanks to those brave souls who donated thousands. :D Take that middle man!

Re: Lugaru Open Source! (If Humble Earns 1,000,000)

Posted: Tue May 11, 2010 2:27 pm
by GreenFlame
Congratulations everyone! =D

Re: Lugaru Open Source! (If Humble Earns 1,000,000)

Posted: Tue May 11, 2010 2:38 pm
by Eruditemoose
Also, assuming most people went 50/50 between devs and charity and that each dev gets an equal share of the profits, wolfire just netted themselves $100,000 in a week! Nice job guys!

Re: Lugaru Open Source! (If Humble Earns 1,000,000)

Posted: Tue May 11, 2010 3:32 pm
by moscowconnections
And Wolfire increased their preorders for Overgrowth!!! yey! (that number we don't know)

Re: Lugaru Open Source! (If Humble Earns 1,000,000)

Posted: Tue May 11, 2010 3:59 pm
by rudel_ic
Reading the source, I think it needs a good cleaning-up session before anyone starts adding features. Not my thing, honestly.

Oh, about maximum number of players:

Constants.h:#define maxplayers 10