Lugaru Linux - Segmentation Fault

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fbloggs
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Lugaru Linux - Segmentation Fault

Post by fbloggs » Tue Oct 18, 2005 1:28 pm

I've been playing the lugaru linux demo - it will run perfectly and then suddenly quit out at an unpredictable point with "Segmentation fault". Is there anything I can do to prevent this happening?

Thanks!

Edit:

Whoops, probably best to let you know what my set up is:

Slackware-current: X.org 6.8.2, ati linux driver 8.16.20, over 512 MB ram, P4 1.2 GHz - any other info required?

Chameleon
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Post by Chameleon » Tue Oct 18, 2005 7:33 pm

It's probably either the video card drivers or bad ram.

ATI is known for crappy drivers.

I currently have an ATI Radeon 9000 Pro 128 and I run Ubuntu Linux 5.10 Breezy Badger, so I know how crappy they are. In fact, when I was helping to beta test Lugaru, I came across this issue:
https://bugzilla.icculus.org/show_bug.cgi?id=2338

I've purchased an nVidia GeForce 6600GT 128... It should be here tomorrow. Hopefully it will be much better. I'd love to try Luminocity!

fbloggs
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Post by fbloggs » Wed Oct 19, 2005 1:46 am

Chameleon wrote:It's probably either the video card drivers or bad ram.
I'm run memtestx86+ without problems, so I don't believe that's the problem. While I agree that video cards are buggy, no one else seems to have run into the problem. I've submitted to bugzilla and we'll see what happens - maybe I just won't be able to run Lugaru!

Thanks!

Chameleon
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Post by Chameleon » Wed Oct 19, 2005 2:38 am

Maybe, but I sure hope you can!

I get segfaults on older 3D games that aren't compiled for newer libraries. Perhaps that's the problem here?

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rudel_ic
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Post by rudel_ic » Thu Oct 20, 2005 2:45 pm

fbloggs wrote: maybe I just won't be able to run Lugaru!
Workaround: Try the windows version with WINE.

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