Renegade_Turner wrote:Uberbeard wrote:Wilbefast wrote:Good point. I'm practically a normal person in real life (I'm a "closet" geek). I might not fit in with those geeks who have truly embraced their geekiness
I find the geeks who can't quite come to terms with it are the more awkward brand.
True. Coupled with the fact that he felt he had to say it, which by law of the internet makes me highly doubt the truth behind such a statement...also coupled with the fact that he very clearly is a geek. Normally someone would precede such a statement with "no offense" or something along those lines, but I'm not a twat so I didn't.
I'm a closet otaku, a closet geek, a closet nerd, a closet musician, and a closet gear head ...
However, I seriously stand by my statement of "Lots of fucking awkwardness"
There was a game developers club at my university, and i decided to join considering i loved modding and i have some pretty good experience at various things such as mapping, modeling, animating, 2D graphics, etc ...
I thought it would be awesome. I thought "Finally! people like me! people whom I can talk to face to face about video game development"!
Then I read more about it and find out there is about 80 people in this club and they're developing 3 different games ...
I'm like "wow! That's awesome! there will be so many people to talk to with common interests!"
So I decided to join up on their forum, introduced myself, told them I'd like to be put on a team. Preferably one with 3D models. They said "ok, you can crash our meeting"
So I go there ... and they have practically nothing done.
They had a very basic framework of code in XNA and some models they ripped from god knows where that they were using for their game.
They knew nothing about modeling, animating , textures, etc.
I would say "Oh, you could accomplish that by simply rotating the individual bones on the model" and they would stare at me blankly ...
Every time I said something with any moderate indication of developer knowledge I would lose them.
Diffuse map. Blank stare
mipmaps. Blank stare
Skybox. Blank stare
Collision Volumes/models. Blank stare
We spent about 10 minutes talking about the actual game, and then they proceeded to talk about dungeons and dragons for about 20 minutes ... I basically left when I realized this conversation wasn't going back to game development.
Fucking. Awkward.
But they remembered me ... I kept getting emails asking for me to model X or model Y for something other than the actual game we were working on ...
The guy who led the club was pretty competent though ... he was one of the guys trying to loop me into his personal projects ...
His physics engine sucked though ... (conservation of angular momentum? Fuck That shit! I want my shit to spin wildly whenever it hits something!)
After he graduated the club fell apart ... I honestly think he just used the club for something he could put on his resume (he was an intern at EA the summer before ...)