Something about the Debug.

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mack111212
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Something about the Debug.

Post by mack111212 » Sun Apr 17, 2011 4:37 pm

Now I was wondering something about the debug mode in Lugaru. I like to make my guy mini and super powerful and go kick rabbit ass :P ... but it's tiring doing it every single level. :cry: So i was wondering if there is anyway to make permanent changes to your character? (If there isn't I hope they put something like this in Overgrowth).

*Update: Go to pg. 2 for the map
Last edited by mack111212 on Wed Apr 20, 2011 8:04 pm, edited 1 time in total.

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pookaguy
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Re: Something about the Debug.

Post by pookaguy » Sun Apr 17, 2011 9:07 pm

mack111212 wrote:Now I was wondering something about the debug mode in Lugaru. I like to make my guy mini and super powerful and go kick rabbit ass :P ... but it's tiring doing it every single level. :cry: So i was wondering if there is anyway to make permanent changes to your character? (If there isn't I hope they put something like this in Overgrowth).
I don't think there is.

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rudel_ic
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Re: Something about the Debug.

Post by rudel_ic » Mon Apr 18, 2011 2:43 am

Some things you can save for the current map; that includes proportions and stuff. You'd have to save that for each map you want to be 'weird' in. See http://wiki.wolfire.com/index.php/Console_Guide

mack111212
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Re: Something about the Debug.

Post by mack111212 » Mon Apr 18, 2011 3:59 pm

oh ok makes sense, well i did that and saved and it all worked out fine, yet it didn't save the size of my character, only the strength, speed etc.

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tannim
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Re: Something about the Debug.

Post by tannim » Mon Apr 18, 2011 9:53 pm

proportion is NOT saved when you save a map.

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rudel_ic
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Re: Something about the Debug.

Post by rudel_ic » Tue Apr 19, 2011 3:07 am

Whoops. Sorry then!

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tannim
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Re: Something about the Debug.

Post by tannim » Tue Apr 19, 2011 7:41 am

well, enemy proportion is, but not player proportion.

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kehaar
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Re: Something about the Debug.

Post by kehaar » Tue Apr 19, 2011 11:36 am

Yeah, the workaround is to make all the other characters on a level a bit bigger or smaller. Kind of a chore at first, but with only 8 possible enemies per level you get a routine going.

One thing I liked about doing this is that it also encourages you to mix up the size and body shape of the enemies, so it looks more like a real gang of guys and less like an "attack of the clones".

Dressing them in different skins and different colors and types of clothes helps with that, too, and of course makes more work...

So, Mack111212, are you making us some map packs??? A CAMPAIGN??? Seems like verybody stopped modding Lugaru and is saving their energy up for Overgrowth.

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Krabman318
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Re: Something about the Debug.

Post by Krabman318 » Tue Apr 19, 2011 12:52 pm

I´d love to do a Lugaru map pack, but I actually know nothing about Blender.
(Lugaru levels are created with Blender, aren´t they?)

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Kicktar
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Re: Something about the Debug.

Post by Kicktar » Tue Apr 19, 2011 1:55 pm

No, with a not-to-great level editor, Overgrowth has a better one.

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rudel_ic
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Re: Something about the Debug.

Post by rudel_ic » Tue Apr 19, 2011 5:47 pm

Krabman318 wrote:(Lugaru levels are created with Blender, aren´t they?)
Nope: http://wiki.wolfire.com/index.php/Map_Editing
More modding possibilities outlined here: viewtopic.php?f=7&t=6297#p106811

HF

mack111212
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Re: Something about the Debug.

Post by mack111212 » Tue Apr 19, 2011 10:11 pm

Haha well Kehaar i was thinkin bout makin a couple levels where you just kill about of mini rabbits 8) , but i dont have the time or the patience to make new objects etc.

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rudel_ic
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Re: Something about the Debug.

Post by rudel_ic » Wed Apr 20, 2011 2:51 am

Making maps with the in-game map editor is pretty easy though, doesn't take up too much time, and it's fun! You should try it :)

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tannim
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Re: Something about the Debug.

Post by tannim » Wed Apr 20, 2011 3:26 am

fun and oh so frustrating : )

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Re: Something about the Debug.

Post by mack111212 » Wed Apr 20, 2011 7:04 pm

Yeah haha, well i dunno i might but i might not, we'll see lol

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