randomness

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Ragdollmaster
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Re: randomness

Post by Ragdollmaster » Sat Dec 03, 2011 12:09 pm

Yeah, that one was on the normal difficulty, though. This one is on the rather aptly named Hell difficulty, probably best demonstrated by the fact that I died from a single fireball with nearly full health :lol:

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Grayswandir
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Re: randomness

Post by Grayswandir » Sat Dec 03, 2011 7:50 pm



Anyone still play Frozen Synapse? I started playing again with a friend. I kept narrowly missing my target with the rockets.

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Ragdollmaster
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Re: randomness

Post by Ragdollmaster » Sat Dec 03, 2011 8:44 pm

I recently got gifted Terraria and have been having a lot of fun with it, but I was disappointed in the limitations on building and creativity in Terraria. Ironically enough, this is what got me playing Minecraft again! :lol:

My new cannon:
Image

Its target:
Image

TNT shells en route:
Image

And the aftermath:
Image

Went roughly 103 blocks (meters) horizontally and the zone of effectiveness was from about 45 to 60 blocks above the launch point, since the two TNT shells kind of acted differently and one went higher than the other (visible in the third picture.) I can make it go more or less purely horizontally by putting glass two blocks above each shell, which is why there is a crater visible about 30 blocks away from the cannon in three pictures- the original configuration of the cannon sent the shells flying into a tree on the outskirts of a forest >_>

Cannon specs

Volume: 13x7x4 (original design: I may be able to make this more compact but don't have time to tinker with it right now)
Charge: 14 TNT per shell arranged in a 7x1x2 formation (double-stack) for 28 TNT total
Load: 2 TNT
Effective Range: ~100 meters horizontal distance, ~60 meters vertical distance, ~116 meters total displacement (variable)
Last edited by Ragdollmaster on Sun Dec 04, 2011 12:04 pm, edited 1 time in total.

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Zhukov
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Post by Zhukov » Sat Dec 03, 2011 11:11 pm

Ohh ohhh, Frozen Synapse. I play that!

I'm pretty rubbish at it though. The AI riflemen keep picking off my guys from half way across the map along lines of fire that I'd never even considered.

Got a fair way into the campaign before getting bored. Haven't tried the multiplayer yet due to a crippling fear of being mercilessly crushed beneath the hobnailed boots of those who actually know how to play.

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Grayswandir
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Re: randomness

Post by Grayswandir » Sun Dec 04, 2011 12:12 am

Zhukov wrote:Got a fair way into the campaign before getting bored. Haven't tried the multiplayer yet due to a crippling fear of being mercilessly crushed beneath the hobnailed boots of those who actually know how to play.
You should join me and my friend, we're still learning how to play.

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Vibhor
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Re: randomness

Post by Vibhor » Sun Dec 04, 2011 10:47 am

Freshbite wrote:
Vibhor wrote:Image
That should be "Avatar" (auatar), if you're referring to the Runic script.

God damn, I thought nobody would be able to answer it.

Anyways, Has any of you seen or heard about Minetest-c55? Its looking quite promising to be honest.

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Zhukov
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Post by Zhukov » Sun Dec 04, 2011 10:27 pm

Attention all!

This is a public service announcement.

Serious Sam 3 is fucking awesome.

I can't be bothered going into details, so just I'll close by saying it's everything that Duke Nukem Forever utterly failed to be, minus the smattering of polygonal breasts.

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kehaar
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Re: randomness

Post by kehaar » Mon Dec 05, 2011 7:25 am

Everyone here's probably seen this, but just in case someone missed it: Logorama

Animated entirely out of logos. Sound sync seems just a little lagging, but it doesn't matter much.

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Renegade_Turner
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Re: randomness

Post by Renegade_Turner » Mon Dec 05, 2011 11:24 am

Why would you assume everyone's seen it? 60,000 doesn't seem like everyone...

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kehaar
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Re: randomness

Post by kehaar » Mon Dec 05, 2011 4:38 pm

No, I think that's more people than are here... :P

And by here, I mean the Wolfire forums. Now on the whole interweb, there's got to be at least 65,000.

And each one of those people has watched this10,314.72 times.

Although most of them didn't like it, apparently.

Any gate, Logorama still kicks ass.

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adwuga
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Re: randomness

Post by adwuga » Mon Dec 05, 2011 9:18 pm

Grayswandir wrote:

Anyone still play Frozen Synapse? I started playing again with a friend. I kept narrowly missing my target with the rockets.
Whats your account? I'll start playing again, that game is awesome. Mine is Adwuga. Are there still multiple servers? If so, which do you play on?

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Vibhor
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Re: randomness

Post by Vibhor » Tue Dec 06, 2011 11:29 am

Any of you guys big into baseball?
I really need to know if this guy's tactics are legit or not


The tactics start at 2 minute mark.

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Ragdollmaster
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Re: randomness

Post by Ragdollmaster » Tue Dec 06, 2011 7:19 pm


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Zhukov
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Post by Zhukov » Tue Dec 06, 2011 10:27 pm

Hang on, there's a video version of that somewhere...



Dat voice.

<3 <3

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Renegade_Turner
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Re: randomness

Post by Renegade_Turner » Wed Dec 07, 2011 8:58 am

Dat reverb

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