I kept wondering why the cripple had to be permament, so then it struck me,
SOME SORT OF WEAPON THAT CRIPPLES UNTILL PULLED OUT.
(and or needs to be fixed by pulling real hard, like dislocated shoulder)
Mabye a knife can get stuck in your elbow and has to be pulled out, or hammer strike that disclocates your kneecap.
However this should not be done in battle, rather after the battle, so if a knife gets stucked in
your shoulder, you will be unable to block / attack with that arm untill you pull it out, this could lead to some more advanced combat, (even tho the combat is amazing allready)
Im still not sure as how this will effect(affect?) the overall gameplay but i think it would add more depth.
So that was my idea, hope you liked it?
![Neutral :|](./images/smilies/icon_neutral.gif)
Edits : spelling spelling