WingedPuma Games - Makin' Games and Stuff

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adwuga
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Re: Dominance Development

Post by adwuga » Wed Feb 01, 2012 8:38 pm

Korban3 wrote: I've started work on a GUI to allow the player to change what they are wearing in-game in real time to show off the clothing display as well as change the character they play as.
Can we make them naked?

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Ragdollmaster
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Location: Island of Lugaru

Re: Dominance Development

Post by Ragdollmaster » Wed Feb 01, 2012 10:11 pm

Is it just a regular GUI, or is it a full-blown GUI interface?

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underthedeep
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Re: Dominance Development

Post by underthedeep » Wed Feb 01, 2012 10:20 pm

i wish this was cross platform cuz i would love to see your progress

Janekkubek
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Re: Dominance Development

Post by Janekkubek » Thu Feb 02, 2012 11:01 am

How can I subscribe your blog so proper mail would inform me about new posts?

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Korban3
Posts: 4146
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Location: 42nd St E, Hell

Re: Dominance Development

Post by Korban3 » Sun Feb 05, 2012 4:03 pm

http://wingedpuma.wordpress.com/2012/02 ... -alpha-02/
Just got the new update out.
adwuga wrote: Can we make them naked?
Not via the GUI, yet. You can do it, however, by making all of the applicable clothing assets transparent :wink:
Ragdollmaster wrote:Is it just a regular GUI, or is it a full-blown GUI interface?
It's not full-blown yet. It's just a placeholder menu that pops up and allows you to put on and take off a gas mask. I'll be adding more clothes as well as the ability to change the character, this week for sure.
underthedeep wrote:i wish this was cross platform cuz i would love to see your progress
I realy want to make it cross-platform. How to move from C++ .exe compiling to a C++ Mac and/or Linux compatible variant? I'm sure there's all sorts of issues I'd have to figure out, but I want to at least put the time into learning how to do it.
Janekkubek wrote:How can I subscribe your blog so proper mail would inform me about new posts?
You could follow my Twitter to get updates, but there may be an RSS feed button somewhere on the blog. I'm not sure how to set this up other than to write down all my contacts and just manually e-mail you all.

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adwuga
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Location: America... Fuck yeah.

Re: Dominance Development

Post by adwuga » Tue Feb 07, 2012 10:22 pm

This will replace porn. Thank you for helping me remove around 338 GB of data from my computer.

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Korban3
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Re: Dominance Development

Post by Korban3 » Wed Feb 08, 2012 9:53 pm

Actually, I just made it about 5 times easier to make 'em nekkid.
I add the buttons for all the current clothing items into the GUI menu, so now you don't even have to change the textures.
But thanks, and no problem. I'm ok with it, I guess if that's what you really get off on...

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Ragdollmaster
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Re: Dominance Development

Post by Ragdollmaster » Wed Feb 08, 2012 10:17 pm

I don't think anyone understood the GUI interface joke :lol:


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Korban3
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Re: Dominance Development

Post by Korban3 » Thu Feb 09, 2012 11:38 pm

FACEPALM
Didn't even think of that scene.
But man does it remind me how much I absolutely love (Read "Hate" [Read "Want to burn in a Hole"] ) that show.

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Jacktheawesome
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Re: Dominance Development

Post by Jacktheawesome » Fri Feb 10, 2012 1:51 am

I don't get the joke. But it does sound like bullshit when she says it, whatever she's saying. Also what is that show?

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Count Roland
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Re: Dominance Development

Post by Count Roland » Fri Feb 10, 2012 4:19 am

"I'll create a graphical user interface interface using an extremely simple programming language from 1998, see if I can find track an internet protocol address"

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Freshbite
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Location: Stockholm, Sweden.

Re: Dominance Development

Post by Freshbite » Fri Feb 10, 2012 1:53 pm

Yeah, it's dumb. The writers need some form of technical understanding before flerping out such crap.

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Jacktheawesome
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Re: Dominance Development

Post by Jacktheawesome » Fri Feb 10, 2012 8:46 pm

Screenwriterdog.jpg

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Freshbite
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Re: Dominance Development

Post by Freshbite » Fri Feb 10, 2012 9:02 pm

That ... actually makes sense now.

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Korban3
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Re: Dominance Development

Post by Korban3 » Sun Feb 12, 2012 8:33 pm

So does anyone know how well/poorly SFML moves over to Mac and Linux applications? Or even what you use to run an application on the two? I am totally derp about how those two work. Hopefully, before July comes around and I go away for three months, I'll be able to get a Linux and Mac compatible process worked out for you guys.
Thanks for the interest and near derail-ification :roll: Wouldn't be the Wolfire forums without it.

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