Wait. I mean... what?
Are you saying that there have been programs that can actually run a Mac game on a windows (Umm, browsers don't count), or do you mean that it is illegal to port Mac games and, information that shows the howto's to porting is also illegal? That's the craziest thing ever and, and, I just don't get what exactly the howto is for (what it is howto-ing). But I can see how if some one had created a way to play mac games on a pc, Apple would definately need to sue, or something.
Also, I also don't get what the end to the Mac gaming market really means. I mean ya, if you can play windows games, why wait for a port? But if those games aren't even original, and they're are just a bunch a expensive crappy ports of old windows games, then what really is the Mac gaming market? Wouldn't it just be game-developers who have to figure out how to port their game over? How is Mac involved with this anyways?
And if Macs are able to play windows games, how is the market going to die? Wouldn't it just grow into one big universal market where both the windows and mac users could buy from. It would be better to buy and a hell of alot easier to make, than just porting and high prices.
Oh wait, unless you mean the developers of "original Mac games" that might crash along with that market then yes. The deaths of those intuative games would truly be an unfortunate loss (then again, David learned both pretty fast, why can't they?).
Unless, maybe you mean the "spirit" of the Mac gaming market, I guess that would die too.
Ok, maybe I'm just so helplessly confused. If I butchered up your ideas with the most retarted girble garble responce, I'm sorry. I think I'll need more explanation for this, some people are just a little slow.
(Uhh, I don't think this is a great place to put 'mr. green,' but he's just so cool)