ThanksGlabbit wrote:Ah yes, I hadn't commented on your maps, had I?
Jump test and Timing were both pretty quickly solved, and were each vaguely enjoyable in their own way.
Neither are meant to be particularly difficult - just explorations of gameplay and the new editor.
Glad you liked itGlabbit wrote:Tedium, however, was quite brilliant, and is very adequately named.
It took me a long while to get things lined up, but I did manage to get through it first try without messing things up, which I didn't know was an issue until I came back here and read these messages.
Good map. Good name.
The update I made last night polishes up that map a fair bit. It's now no longer possible to mess stuff up, and the cubes aren't tied to the relays anymore, so that potential annoyance is gone.
Yep, definitely got plans to, although you might not see a lot of stuff from me in the short term - I have a Portal 2 mod in the works, and most of my mapping attention will go to that, I suspect.Glabbit wrote:I hope you'll be inspired to make some more different maps, too.