3d model stuff #2

Anything else
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EPR89
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Re: 3d model stuff #2

Post by EPR89 » Wed Jan 23, 2013 3:09 pm

Glabbit wrote:Thread |THred|

On a different note, why can't Google give the proper transcription of that word?

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adwuga
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Re: 3d model stuff #2

Post by adwuga » Wed Feb 13, 2013 12:04 am

I had no idea I was making a game about rape.
Image
This pose appeared while I was testing the weight painting. I obviously still have some work to do. And I accidentally made it too low poly, so the fingers can't bend properly, but it's too late and I don't really care enough.
I ended up using makehuman, then destroying it to be more fit for a FPS, but I think I overdid it(I also don't know the proper ways of making it lower poly).

Also, is there some sort of alternative to weight painting? I kind of really hate weight painting, and I remember David posting about OG using volumetric heat diffusion something or other so OG characters wouldn't need weight painting, but as far as I remember, he invented that himself. Do all video game characters use weight painting or what?

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Retarded Username
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Re: 3d model stuff #2

Post by Retarded Username » Wed Feb 13, 2013 12:13 am

Are you like weightpainting with the brush, or selecting polygons and giving them weights?

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adwuga
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Re: 3d model stuff #2

Post by adwuga » Wed Feb 13, 2013 12:24 am

Brush.

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Retarded Username
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Re: 3d model stuff #2

Post by Retarded Username » Wed Feb 13, 2013 4:31 pm

I think that lowpoly and brush don't go well, but that's just me

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