Freeze

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atomtengeralattjaro
Posts: 131
Joined: Mon Oct 08, 2012 3:05 pm

Freeze

Post by atomtengeralattjaro » Mon Feb 17, 2014 4:48 pm

so I've played a lot of receiver on this machine before and never had any big problems. Now my motherboard is different, but everything else is the same.
Now there is this random occasion when after playing for a while, the game just completely freezes and nothing helps it. I can still hear the music, but that's it. No errors either, only windows tries to "find a solution to the problem" as always.
This doesn't always happen, but when it does, it's after a while of gameplay.

Has anyone else experienced this?

Win7 pro x64 sp1
asus m5a99x evo r2.0 (previously it was an asrock)
amd phenom II X4 970 BE
sapphire radeon HD6870
4GB RAM

User avatar
Josh707
Posts: 123
Joined: Sun Jan 22, 2012 3:09 pm
Location: Canada

Re: Freeze

Post by Josh707 » Mon Feb 17, 2014 5:39 pm

If it's there, could you look in the receiver_data folder and post the contents of the output_log text file on pastebin or something?

atomtengeralattjaro
Posts: 131
Joined: Mon Oct 08, 2012 3:05 pm

Re: Freeze

Post by atomtengeralattjaro » Mon Feb 17, 2014 5:57 pm

apparently some script is missing.. maybe i should just reinstall or something

Code: Select all

GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [aticfx32.dll 8.17.10.1247]
    Renderer: AMD Radeon HD 6800 Series
    Vendor:   ATI
    VRAM:     1015 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 DF24=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=1
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

Initialize engine version: 3.5.5f3
Begin MonoManager ReloadAssembly
Platform assembly: D:\Game\Receiver RC7 Windows\Receiver_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\Game\Receiver RC7 Windows\Receiver_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\Game\Receiver RC7 Windows\Receiver_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\Game\Receiver RC7 Windows\Receiver_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\Game\Receiver RC7 Windows\Receiver_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading D:\Game\Receiver RC7 Windows\Receiver_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: D:\Game\Receiver RC7 Windows\Receiver_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading D:\Game\Receiver RC7 Windows\Receiver_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Completed reload, in  1.143 seconds
Platform assembly: D:\Game\Receiver RC7 Windows\Receiver_Data\Managed\UnityScript.Lang.dll (this message is harmless)
Platform assembly: D:\Game\Receiver RC7 Windows\Receiver_Data\Managed\Boo.Lang.dll (this message is harmless)
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Gleedaniel13
Posts: 18
Joined: Sat Jul 06, 2013 8:18 pm
Contact:

Re: Freeze

Post by Gleedaniel13 » Wed Jun 18, 2014 12:09 am

I think there is really a problem on the processor or the video card. Just check the capability or capacity.

atomtengeralattjaro
Posts: 131
Joined: Mon Oct 08, 2012 3:05 pm

Re: Freeze

Post by atomtengeralattjaro » Wed Jun 18, 2014 3:17 am

thanks but this was solved by simply re-downloading and reinstalling the game :)

hmm, i just checked Gleedaniel13's profile and posts, i think it's a bot :S can't find any advertising other than the website in the profile though.

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