Black Shades Suggestions

Anything related to Wolfire Games and/or its products
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Viking Zippy
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Black Shades Suggestions

Post by Viking Zippy » Sun Jan 25, 2004 9:17 pm

Any ideas, suggestions, concepts and whatnot?

loki J Lo
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Post by loki J Lo » Tue Jan 27, 2004 9:05 am

Does it have a save game thing?

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Viking Zippy
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Post by Viking Zippy » Tue Jan 27, 2004 1:23 pm

I don't think it does, but that'd be cool. It gets kind of old having to beat that damn zombie level every time :P

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Post by Lugaruman100 » Sat Jan 31, 2004 3:24 pm

Higher ploygon counts,online play,a bit deeper gameplay and 2-3 more people on the development team.

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Post by loki J Lo » Sat Jan 31, 2004 10:32 pm

Cheat codes make any game better!

Guest

Post by Guest » Sun Feb 01, 2004 5:05 pm

It depends with cheat codes -- in some it makes them great, but in others it castrates it. In GoldenEye it was awesome because you had to earn them, and even then, you couldn't really 'cheat' on any of the levels.

But yeah, a bit more 'advanced' gameplay and multiplayer are the main things.

Guest

Post by Guest » Mon Feb 02, 2004 6:31 pm

Add jumping a better looking maps,with a some more polygons,like in quake 3,like i said it would be better if there were some more people helping him develop the game,but other then that its a great game :D

Flickta

Post by Flickta » Tue Feb 03, 2004 8:55 am

The same minimalistic design (no textures, primitive models)
but lots of reflections, shadows, dynamic lighting, weather effects...

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Post by loki J Lo » Tue Feb 03, 2004 11:08 am

How about a chaos mode?

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Post by zip » Tue Feb 03, 2004 2:12 pm

By "chaos mode" I assume you mean a mode where you don't have to protect the VIP, just kill everything?

It would be interesting if you could make the assassins attack the player... very interesting =D

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Post by CountZeroInterrupt » Thu Feb 05, 2004 6:44 pm

Uh, I can't download Black Shades for OS X. The link doesn't work. It says that whatever site it's on can't be found. Could someone send it to me or tell me another place to get the game?

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Post by David » Thu Feb 05, 2004 7:02 pm


daryl

inverse mouse

Post by daryl » Thu Feb 05, 2004 8:45 pm

it needs a damn inverse mouse option. i cant control the damn thing.

Random non-user

Post by Random non-user » Fri Feb 06, 2004 12:58 pm

I recon it needs a fishlord.. hmm.... no actually i think you should be able to jump.....

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Viking Zippy
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Re: inverse mouse

Post by Viking Zippy » Sat Feb 07, 2004 11:45 am

daryl wrote:it needs a damn inverse mouse option. i cant control the damn thing.
That's odd, because on some games (such as GoldenEye and Halo) I find it insanely hard to use if it's not inverted, but on games such as Black Shades I don't mind ... I guess that would go in the options, which Black Shades currently doesn't have.

But yeah, keep the polygonal aspect but add shadows and lens flares and a sky and whatnot -- basically take the effects from Lugaru but keep the polygons :D

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