Animal ideas for overgrowth
Re: Animal ideas for overgrowth
I actually like these ideas apart from porcupines and mounts and bears. In other words I think ferrets and boars would probably add to the game. I'm not holding my breath for them to be added though. The game already has enough races as it is.
Re: Animal ideas for overgrowth
Yeah, likely nothing is this thread is going to be vanilla.
Still want to do that bird mount someday.
Still want to do that bird mount someday.
-
- Posts: 1
- Joined: Sun Dec 16, 2012 1:42 am
Re: Animal ideas for overgrowth
Idk. Mounts seems like overkill a little bit, seeing as the characters are already ridiculously fast. You know what would be cool tho? A character that is naturally better at sneaking, like a racoon
-
- Posts: 852
- Joined: Thu Oct 25, 2012 5:42 pm
- Location: Click the website link for my Youtube channel
- Contact:
Re: Animal ideas for overgrowth
if there were to be mounts in the game, I would think it should be extremely rare. Like for rabbits an eagle could be a rare mount that you have to tame but It can be killed just like any other npc. (just an idea) But I think the game is fine without mounts. Different animals could have different abilities, like cheetahs could have fast speed but a vulnerable skeletal structure, while bears could have slow speed but strong endurance. And like you said there, a raccoon could be harder to detect when its sneaking.
-
- Posts: 5
- Joined: Sat Nov 09, 2013 7:34 pm
Re: Animal ideas for overgrowth
Foxes sound cool, idk about porcupines though, maybe if someone tries to choke you they get impaled on the spikes? lolzzwerty wrote:I actually like these ideas apart from porcupines and mounts and bears. In other words I think ferrets and boars would probably add to the game. I'm not holding my breath for them to be added though. The game already has enough races as it is.
-
- Posts: 5
- Joined: Sat Nov 09, 2013 7:34 pm
Re: Animal ideas for overgrowth
Especially with the fly mod, maybe someone could reskin the rabbit to an eagle? Probably wouldn't work, just an ideaRagdollZombie wrote:if there were to be mounts in the game, I would think it should be extremely rare. Like for rabbits an eagle could be a rare mount that you have to tame but It can be killed just like any other npc. (just an idea) But I think the game is fine without mounts. Different animals could have different abilities, like cheetahs could have fast speed but a vulnerable skeletal structure, while bears could have slow speed but strong endurance. And like you said there, a raccoon could be harder to detect when its sneaking.
Re: Animal ideas for overgrowth
Rat! (if you've read the underland chronicles that kind instead of this one)
Squirrel! (not great at parkour but can climb any rough surface)
I know this isnt the thread but MORE MAPS!
Anyway see ya!
Squirrel! (not great at parkour but can climb any rough surface)
I know this isnt the thread but MORE MAPS!
Anyway see ya!
Re: Animal ideas for overgrowth
Rats are already in the game.dbwsyolo wrote:Rat! (if you've read the underland chronicles that kind instead of this one)
Squirrel! (not great at parkour but can climb any rough surface)
I know this isnt the thread but MORE MAPS!
Anyway see ya!
EDIT: I'm dumb. Sorry. What makes the rats in that series special? And how would the ylook like?
Here's a custom squirrel character, created by RagdollZombie.
I don't think we'll get more official maps while the game is in alpha. They are currently working on the campaign and releasing parts of that before it's done doesn't seem like a bright idea.
Re: Animal ideas for overgrowth
The following is what I say:
Insects: Bees, Ants, Grasshoppers, Crickets, Roaches, Dragonflies, Flies
Fish: Sharks, Halibut, Tuna, Whales, Dolphins, Swordfish, Catfish, Trilobite, Nautilisks, Seahorses
Prehistoric Creatures: Triceratops, Raptors, Tyrannosaurus, Brontosaurus, Iguanodons
Creatures of Folklore: Chewpacabra, Wendigo, Yeti, Bigfoot, Demons, Angels
Creatures of Mythology: Gods of Egypt, Gods of Greece/Rome
Fantasy Creatures: Unicorns, Dragons, Chimerae, Ogres, Trolls, Goblins, Orcs
Mammals: Bats, Koalas, Platypuses, Horses, Chickens, Turkeys, Peacocks, Roosters, Ostriches, Ducks, Geese, Falcons
Reptiles: Snakes, Crocodiles, Alligators, Turtles, Lizards
Amphibians: Frogs, Toads
Insects: Bees, Ants, Grasshoppers, Crickets, Roaches, Dragonflies, Flies
Fish: Sharks, Halibut, Tuna, Whales, Dolphins, Swordfish, Catfish, Trilobite, Nautilisks, Seahorses
Prehistoric Creatures: Triceratops, Raptors, Tyrannosaurus, Brontosaurus, Iguanodons
Creatures of Folklore: Chewpacabra, Wendigo, Yeti, Bigfoot, Demons, Angels
Creatures of Mythology: Gods of Egypt, Gods of Greece/Rome
Fantasy Creatures: Unicorns, Dragons, Chimerae, Ogres, Trolls, Goblins, Orcs
Mammals: Bats, Koalas, Platypuses, Horses, Chickens, Turkeys, Peacocks, Roosters, Ostriches, Ducks, Geese, Falcons
Reptiles: Snakes, Crocodiles, Alligators, Turtles, Lizards
Amphibians: Frogs, Toads
-
- Posts: 303
- Joined: Thu Jan 02, 2014 6:38 pm
- Location: Chilly China
Re: Animal ideas for overgrowth
Personally, I don't think any of those fit Overgrowth. I especially don't like the ones that don't exist today. I think instead of mounting birds you could go hawking. Using the birds as a distraction would be cool as well.Hydraxil wrote:The following is what I say:
Insects: Bees, Ants, Grasshoppers, Crickets, Roaches, Dragonflies, Flies
Fish: Sharks, Halibut, Tuna, Whales, Dolphins, Swordfish, Catfish, Trilobite, Nautilisks, Seahorses
Prehistoric Creatures: Triceratops, Raptors, Tyrannosaurus, Brontosaurus, Iguanodons
Creatures of Folklore: Chewpacabra, Wendigo, Yeti, Bigfoot, Demons, Angels
Creatures of Mythology: Gods of Egypt, Gods of Greece/Rome
Fantasy Creatures: Unicorns, Dragons, Chimerae, Ogres, Trolls, Goblins, Orcs
Mammals: Bats, Koalas, Platypuses, Horses, Chickens, Turkeys, Peacocks, Roosters, Ostriches, Ducks, Geese, Falcons
Reptiles: Snakes, Crocodiles, Alligators, Turtles, Lizards
Amphibians: Frogs, Toads
-
- Posts: 3
- Joined: Wed Dec 31, 2014 4:19 pm
Re: Animal ideas for overgrowth
I would love to see some form of bird of prey like race, taking elements from eagles, hawks and secretary birds, to produce the bipedal humanoid appearance. With an emphasis on kicking and pinning in combat.
-
- Posts: 3
- Joined: Wed Dec 31, 2014 4:19 pm
Re: Animal ideas for overgrowth
I personally would love to see some form of raptor(bird of prey type race) with a fighting style based on kicks and pins, similar to an eagle/secretary bird.
-
- Posts: 852
- Joined: Thu Oct 25, 2012 5:42 pm
- Location: Click the website link for my Youtube channel
- Contact:
Re: Animal ideas for overgrowth
Well, there is a Tengu character with custom animations.raptorfarian wrote:I personally would love to see some form of raptor(bird of prey type race) with a fighting style based on kicks and pins, similar to an eagle/secretary bird.
Also, Chicken anyone?