Unofficial Overgrowth a227 build
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Unofficial Overgrowth a227 build
The latest Overgrowth a227 early access build is here! You can get it DRM-free here, or you can grab it through your Steam account.
(watch in hd)
Changelog:
The points listed here are just a summary of all the changes. You can find the full change log here: https://docs.google.com/document/d/1pvW ... T3aiKe8P2s
New content
- Lugaru campaign is now playable
Gameplay
- Disarm with judo throw
- Pull out thrown knives to finish off enemy
- Wolves are only vulnerable to weapons and jump kicks
- Metal armor, only in Lugaru campaign right now
- Knockout shield to keep characters from dying in one hit
- Staff weapon properly implemented
- Screen effects to signal damage and health
- Slow motion when defeating last active enemy
- Improved AI
Graphics
- Can now add fog to levels
- Improved weapon sticking in characters
- Snow shader
- Improved lava shader
Other
- Performance improved
- Lots of bug fixes
Note for MacOS Sierra users: The settings menu and editor GUI are not working as intended right now, but we are working on a fix and will release a hotfix once it’s done!
If you find any bugs, please email a full description along with your system specs to [email protected].
To download the alpha, use one of these links, Steam, or log into your Humble Bundle account:
Windows: Download
Mac OS X: Download
Linux 32bit: Download
Linux 64bit: Download
Just want the changes from the last alpha to a227? http://cdn.wolfire.com/alpha/diffs/overgrowth-a227.zip
Subscribe to the dev blog!
(watch in hd)
Changelog:
The points listed here are just a summary of all the changes. You can find the full change log here: https://docs.google.com/document/d/1pvW ... T3aiKe8P2s
New content
- Lugaru campaign is now playable
Gameplay
- Disarm with judo throw
- Pull out thrown knives to finish off enemy
- Wolves are only vulnerable to weapons and jump kicks
- Metal armor, only in Lugaru campaign right now
- Knockout shield to keep characters from dying in one hit
- Staff weapon properly implemented
- Screen effects to signal damage and health
- Slow motion when defeating last active enemy
- Improved AI
Graphics
- Can now add fog to levels
- Improved weapon sticking in characters
- Snow shader
- Improved lava shader
Other
- Performance improved
- Lots of bug fixes
Note for MacOS Sierra users: The settings menu and editor GUI are not working as intended right now, but we are working on a fix and will release a hotfix once it’s done!
If you find any bugs, please email a full description along with your system specs to [email protected].
To download the alpha, use one of these links, Steam, or log into your Humble Bundle account:
Windows: Download
Mac OS X: Download
Linux 32bit: Download
Linux 64bit: Download
Just want the changes from the last alpha to a227? http://cdn.wolfire.com/alpha/diffs/overgrowth-a227.zip
Subscribe to the dev blog!
Re: Unofficial Overgrowth a227 build
So far this update is great, i may have found a small bug. I noticed that in editor mode if you change your character from the rabbit to the wolf then back to the rabbit the rabbit kick no longer works as it should. Other than that the new campaign is great. keep up the good work
Re: Unofficial Overgrowth a227 build
> if you change your character from the rabbit to the wolf then back to the rabbit the rabbit kick no longer works as it should
I tried doing this, and is seems to be working okay for me. Can you take a short gif or vid and send it to [email protected]?
I tried doing this, and is seems to be working okay for me. Can you take a short gif or vid and send it to [email protected]?
Re: Unofficial Overgrowth a227 build
Thanks for sending it in We'll take a look!
Re: Unofficial Overgrowth a227 build
What's the ETA on the DRM free versions?
Re: Unofficial Overgrowth a227 build
crash on el cap
tried sending it to bugs@ but my message was rejected as spam.
Code: Select all
Process: Overgrowth [7223]
Path: /Users/USER/Library/Application Support/Steam/*/Overgrowth.app/Contents/MacOS/Overgrowth
Identifier: com.wolfire.Overgrowth
Version: ???
Code Type: X86 (Native)
Parent Process: ??? [1]
Responsible: Overgrowth [7223]
User ID: 501
Date/Time: 2016-12-18 00:28:15.520 +0200
OS Version: Mac OS X 10.11.6 (15G1212)
Report Version: 11
Anonymous UUID: D4ED8F13-0762-B42C-7C5E-D716C31A190B
Time Awake Since Boot: 6300 seconds
System Integrity Protection: enabled
Crashed Thread: 0
Exception Type: EXC_BREAKPOINT (SIGTRAP)
Exception Codes: 0x0000000000000002, 0x0000000000000000
Exception Note: EXC_CORPSE_NOTIFY
Application Specific Information:
dyld: launch, loading dependent libraries
DYLD_FALLBACK_LIBRARY_PATH=/Users/bennyp/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS:/Users/bennyp/Library/Application Support/Steam/steamapps/common/Overgrowth:/Users/bennyp/Library/Application Support/Steam/steamapps/common/Overgrowth/bin:/usr/local/lib:/lib:/usr/lib
DYLD_INSERT_LIBRARIES=/Users/bennyp/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/gameoverlayrenderer.dylib:/Users/bennyp/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steamloader.dylib
DYLD_LIBRARY_PATH=
Dyld Error Message:
Library not loaded: @executable_path/Awesomium.framework/Versions/Current/Awesomium
Referenced from: /Users/USER/Library/Application Support/Steam/*/Overgrowth.app/Contents/MacOS/Overgrowth
Reason: image not found
Binary Images:
0x8fe82000 - 0x8feb6df7 dyld (360.22) <ECCE3499-785C-32A4-80C7-464DF2E33120> /usr/lib/dyld
0x92462000 - 0x92462fff com.apple.Carbon (154 - 157) <25DB41AD-B46F-3FC2-8FFB-325750777CC0> /System/Library/Frameworks/Carbon.framework/Versions/A/Carbon
0x953a5000 - 0x95426ff3 com.apple.framework.IOKit (2.0.2 - 1179.50.2) <64742932-B2AC-3560-9508-C2F7CC08B6A6> /System/Library/Frameworks/IOKit.framework/Versions/A/IOKit
0x98101000 - 0x98de2ffb com.apple.AppKit (6.9 - 1404.47) <F2EB81AB-3A61-3B68-9955-92B9D960E655> /System/Library/Frameworks/AppKit.framework/Versions/C/AppKit
0x9d0fc000 - 0x9d0fcfff com.apple.audio.units.AudioUnit (1.13 - 1.13) <C7EFE509-A796-372B-872E-313F24C16586> /System/Library/Frameworks/AudioUnit.framework/Versions/A/AudioUnit
0x9e987000 - 0x9e995ff3 com.apple.opengl (12.1.0 - 12.1.0) <DD10D506-06FA-3241-95A8-A94D37FF5BB2> /System/Library/Frameworks/OpenGL.framework/Versions/A/OpenGL
0x9e997000 - 0x9e9ebff3 com.apple.audio.CoreAudio (4.3.0 - 4.3.0) <5B75F000-34E7-3884-8451-F1BDF216865F> /System/Library/Frameworks/CoreAudio.framework/Versions/A/CoreAudio
Re: Unofficial Overgrowth a227 build
Any way to get this without steam?
Re: Unofficial Overgrowth a227 build
Still waiting on the download links days later.
Re: Unofficial Overgrowth a227 build
The DRM-free version is now updated!
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- Posts: 214
- Joined: Mon Aug 12, 2013 10:30 pm
Re: Unofficial Overgrowth a227 build
Some notes.
The Lugaru Campaign seems to be unplayable on Mac, as when you try to mouse look it locks the camera to directly over Turner.
Enemies use the Dodge and Disarm counter too instinctively. Even if you take the enemy completely by surprise or from behind, the first swing with a weapon and every one after that seems to automatically be countered, making weapons even more of a liability than they were in Lugaru, where you could at least time the swings right and succeed. Even Lugaru had some serious gameplay problems and Overgrowth Definately shouldn't how bad the weapons were, let alone make them even worse.
The Lugaru Campaign seems to be unplayable on Mac, as when you try to mouse look it locks the camera to directly over Turner.
Enemies use the Dodge and Disarm counter too instinctively. Even if you take the enemy completely by surprise or from behind, the first swing with a weapon and every one after that seems to automatically be countered, making weapons even more of a liability than they were in Lugaru, where you could at least time the swings right and succeed. Even Lugaru had some serious gameplay problems and Overgrowth Definately shouldn't how bad the weapons were, let alone make them even worse.
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- Posts: 2
- Joined: Tue May 26, 2009 5:33 am
Re: Unofficial Overgrowth a227 build
I can't load any of the levels on Mac. When I click on a Lugaru or Arena Level, it will start to load, then say "Initializing Game" and then the screen freezes and it doesn't load, but the sound does load.
I'm not sure if this is new to this alpha build, since I haven't launched this game in a while, but the game did work for me before.
I'm not sure if this is new to this alpha build, since I haven't launched this game in a while, but the game did work for me before.
Re: Unofficial Overgrowth a227 build
I downloaded this on my Mac Book pro and it doesn't run. It will not open. I've run older forms of the game but the newer ones will not work. Any ideas on what I can do to resolve the problem?
Re: Unofficial Overgrowth a227 build
I can confirm the latest alpha does work on at least my Macbook pro, so hopefully we can figure out how to get it working foryou. Can you send a support email to [email protected] ? Sending along your logfile and hardware report would also help a lot - http://wiki.wolfire.com/index.php/How_T ... OvergrowthJackalope wrote:I downloaded this on my Mac Book pro and it doesn't run. It will not open. I've run older forms of the game but the newer ones will not work. Any ideas on what I can do to resolve the problem?
Re: Unofficial Overgrowth a227 build
Are you running the Steam build? If so, are you running the alpha build, or the "internal_testing" build? We've had some cases where levels take a long time to run on internal_testing within the last week, but this definitely shouldn't be happening on the latest alpha.Black_Shader wrote:I can't load any of the levels on Mac. When I click on a Lugaru or Arena Level, it will start to load, then say "Initializing Game" and then the screen freezes and it doesn't load, but the sound does load.
I'm not sure if this is new to this alpha build, since I haven't launched this game in a while, but the game did work for me before.
Could you send a bug report and include your logfile/hardware info, too? It will make it easier for me to follow up on, and we'll be much more likely to get it running for you sooner. Instructions on how to do this are in the reply I just posted.