PS4 Port

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Deem69
Posts: 2
Joined: Sun Aug 25, 2019 7:47 pm

PS4 Port

Post by Deem69 » Sun Aug 25, 2019 7:49 pm

Any progress on the possible PS4 port announced a long time ago?

Deem69
Posts: 2
Joined: Sun Aug 25, 2019 7:47 pm

Console

Post by Deem69 » Mon Aug 26, 2019 5:29 pm

Is there any progress on the possible ps4 port that was considered or was that idea shut down?

merlyn
Posts: 372
Joined: Fri Aug 26, 2016 2:41 pm
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Re: PS4 Port

Post by merlyn » Mon Aug 03, 2020 5:46 pm

Wolfire considered the idea internally for a while then shelved it somewhat indefinitely.

When I worked there we tried to get it done. We had challenges getting dev kits to the dev who would have been able to work on it. We also considered using a secondary company to port it, but from the indies we talked to they all said we would be lucky to break even on the costs. Eventually we ended up being fully dedicated to Receiver 2, so it got put on the back burner.

Wolfire never say never. But at this point with the PS5 coming out, and with the challenges in getting the game's editor working nicely on a console (or the thought of shipping the game without mods etc), it seems kind of doubtful that Overgrowth would come out on the PS4. Maybe if a sequel is made some day that could end up on consoles :)

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