What's your favorite way to kill?
This one's fun because it makes your enemies look like total doofs,
and makes dead doofs into pretty patterns.
On Level 10, get all four bunnies chasing you around the lower level,
then jump to the upper level. Crouch right on the edge. Look down and
watch the bonehead bunnies do their dopey dance.
Crouch walk, or walk, or run, or rabbit run (but don't jump) towards the end of the edge.
Keep going until your toes are hanging over the edge.
The bunnies will continue to surge back and forth,
pushing one to three over the edge. If you're lucky,
you can drop down behind the remaining ones and
bump them over the edge to drop to their doom.
The interesting part is that they drop in formation,
land in formation and die in formation. Jump down
and see what pretty patterns you've made
(hit the H key if you don't know how to land safely;
Shift-M is even better, 'cuz the level won't end and
you have more time for inspection and screens).
and makes dead doofs into pretty patterns.
On Level 10, get all four bunnies chasing you around the lower level,
then jump to the upper level. Crouch right on the edge. Look down and
watch the bonehead bunnies do their dopey dance.
Crouch walk, or walk, or run, or rabbit run (but don't jump) towards the end of the edge.
Keep going until your toes are hanging over the edge.
The bunnies will continue to surge back and forth,
pushing one to three over the edge. If you're lucky,
you can drop down behind the remaining ones and
bump them over the edge to drop to their doom.
The interesting part is that they drop in formation,
land in formation and die in formation. Jump down
and see what pretty patterns you've made
(hit the H key if you don't know how to land safely;
Shift-M is even better, 'cuz the level won't end and
you have more time for inspection and screens).
Don't like to double post, but if nobody else has a favorite way to kill they wanna share, I still got lots.
Here another L10 mass dead-drop, again showing off the relentless, but stoopid, pursuit of T's enemies.
Get 'em all after you on the upper level,
then run along the edge towards the rock
that juts from the lower level.
Jump from the corner to the farthest point,
and they'll follow in a straight line,
dropping dumbell-like to their doom.
Sometimes one seems smarter and hangs back;
other times one survives the fall (God knows how)
and you gotta jump down and kill him to end the level.
Here another L10 mass dead-drop, again showing off the relentless, but stoopid, pursuit of T's enemies.
Get 'em all after you on the upper level,
then run along the edge towards the rock
that juts from the lower level.
Jump from the corner to the farthest point,
and they'll follow in a straight line,
dropping dumbell-like to their doom.
Sometimes one seems smarter and hangs back;
other times one survives the fall (God knows how)
and you gotta jump down and kill him to end the level.
Here's the first part of another fav kill method, which takes advantage of the glitch I mentioned elsewhere that allows you to move during dialogue scenes.
While Aspen is yakking after discovering all the guards dead at the raider base, T starts sneaking away.
Then T distracts him by hollering about his dead buddies, and keeps going.
Then, Aspen stands there stupidly thinking, "I wonder where Turner went?" Meanwhile, T mouse-jumps to the top of the wall and prepares for a Death From Above!
I'll animate that one later.
While Aspen is yakking after discovering all the guards dead at the raider base, T starts sneaking away.
Then T distracts him by hollering about his dead buddies, and keeps going.
Then, Aspen stands there stupidly thinking, "I wonder where Turner went?" Meanwhile, T mouse-jumps to the top of the wall and prepares for a Death From Above!
I'll animate that one later.
Last edited by Usagi on Tue Nov 28, 2006 10:21 am, edited 1 time in total.
Here's the end of that scene, with a Heavy Impact (and an impressive bounce) finish.
It's fun to do a DFA from a great height; my fav is Level 10.
It's too bad it doesn't really kill them: being hit by a ballistic bunny going about 60 MPH (or 100 KPH everywhere that uses a sane measuring system) oughta splatter your enemy across the landscape like a ripe tomato tossed off a roof. Instead, they get up and look around saying, "What the heck was that?"
It helps if you can knock them over the edge; they almost always die then, although they do have an annoying habit of surviving a fall that would kill T. Then you hafta jump down and kill 'em to finish the level.
PS: I like the way you say things too, C.
It's fun to do a DFA from a great height; my fav is Level 10.
It's too bad it doesn't really kill them: being hit by a ballistic bunny going about 60 MPH (or 100 KPH everywhere that uses a sane measuring system) oughta splatter your enemy across the landscape like a ripe tomato tossed off a roof. Instead, they get up and look around saying, "What the heck was that?"
It helps if you can knock them over the edge; they almost always die then, although they do have an annoying habit of surviving a fall that would kill T. Then you hafta jump down and kill 'em to finish the level.
PS: I like the way you say things too, C.
With Mouse Jump you can leap directly to the top of the lookout ruins in the village, or back up to the floating blocks in Levels 5 and 10.
If you learn to use it properly, it can be a great help in covering distance quickly. If you don't learn to control it, you'll disappear into the sky, sailing out of sight of the earth, and ragdoll your way to an untimely death.
Either way, it's a blast!
If you learn to use it properly, it can be a great help in covering distance quickly. If you don't learn to control it, you'll disappear into the sky, sailing out of sight of the earth, and ragdoll your way to an untimely death.
Either way, it's a blast!