Wii!
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I find the story to be much better in Twilight Princess. In OoT, the story was just a device to get you from one dungeon to the next. In Twilight Princess, you can go a good four hours before even discovering information about the next dungeon. It's a much better design.Mike_Cuzins wrote:they graphics story and all that other jizz is really good (although nothing beats ocarina of time)
And, even if Wii doesn't pack the graphical punch of the other systems, TP's artistic design blows me away. It's really a showpiece for the idea of design over graphic power.
Also, is the Opera browser out already?
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It only uses one fifth? Wow, so all those fps ports could look much better than they do, but those companies just won't make their games good on the wii. They also love to remove multiplayer modes! Multiplayer online is what makes all the great fps games so great. At least Smash Bros. will be online in 2007.loki J Lo wrote:Apparently TP uses around one fith of the Wii's graphic capabilities. Not saying I don't like the games graphics, it has amazing art design, but when a new Zelda game comes out that was made specificly for the Wii, its most likely going to have much better graphics.
?Albab wrote:Wasn't there some sort of multiplayer mode in the SSBM? I mean, not that anyone ever used it, but wasn't it there?
If you mean SSBM Online, no. If you mean 4 people plugged into the console, yes. And trust me, 4 player SSBM was really fun while it lasted. I still play the original though.
So I've been playing the Wii a lot lately... I can't say I am terribly impressed. I think I bought into the hype too much and now it seems kind of overblown. The controller does not seamlessly become a golf club or a tennis racquet. No, it becomes a shitty accelerometer that needs to be babied into doing what you want it to do.
I guess I was expecting some kind of virtual reality where the controller perfectly knows where it is in three dimensions. Instead, it's a glorified duck hunt gun that can detect acceleration.
I will still buy one for Smash Brothers, but as far as I can tell, the Wiimote is a gimmick.
I guess I was expecting some kind of virtual reality where the controller perfectly knows where it is in three dimensions. Instead, it's a glorified duck hunt gun that can detect acceleration.
I will still buy one for Smash Brothers, but as far as I can tell, the Wiimote is a gimmick.
I dunno, the controls work awesomely for Twilight Princess. The Wii Sports as a whole are kind of broken. And I'm sure sometime in the future a developer will use the controller to do something wicked awesome.Jeff wrote:So I've been playing the Wii a lot lately... I can't say I am terribly impressed. I think I bought into the hype too much and now it seems kind of overblown. The controller does not seamlessly become a golf club or a tennis racquet. No, it becomes a shitty accelerometer that needs to be babied into doing what you want it to do.
I guess I was expecting some kind of virtual reality where the controller perfectly knows where it is in three dimensions. Instead, it's a glorified duck hunt gun that can detect acceleration.
I will still buy one for Smash Brothers, but as far as I can tell, the Wiimote is a gimmick.