Playing as a wolf in Lugaru II?
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Well now you guys are just being cheeky.Jendraz wrote:That would be very convenientGlabbit wrote:...maybe we could turn turner into a werewolfrabbit?
Thank you.Ummm...you completely missed the point I was trying to make. I was talking about the concept of working with someone you dislike for a common goal. It is not unrealistic. It happens.
Ever hear about the British and German soldiers in the World War sitting on either side of the trenches who made pacts to avoid killing each other? These weren't known at the time, but soldiers from that time have spoken of it, secret pacts they made in their own trenches so that they don't have to slaughter other people who are just being told what to do anyway.
There's an instance of two enemies working for a common goal : staying alive. Some people coexist because they have to.
Moving on from that brief tangent...
I happen to totally disagree with this statement, and I don't think the saying fully applies in the context you're talking about. Sure, if a gun is brought into a drama, it has to be fired; It doesn't necessarily need to mean it hits. Some of the most dramatic moments in some shows occurred with a bullet hitting a wall or a floor; Ghost in the Shell: Stand Alone Complex had such a moment, wherein a psychopathic American soldier who had been skinning Japanese women alive was fired at by one of the main characters; He couldn't kill him, though, thinking that would be a form of freedom that the man didn't deserve for what he'd done.There's an old saying in theater that goes, "If you bring a gun on stage, you're going to have to fire it." That's essentially what will happen here; if you bring a wolf and a rabbit together, one of them is going to have to die (or maybe they'll just fight). In my opinion, we should just keep playing as Turner.
For example, I HATED the dual storylines in Halo 2. They took a menacing alien race, the Elites, and tried to turn them into sympathetic characters. From a storytelling standpoint, this was a disaster.
In the same sense, just because there has to be a fight, doesn't mean there has to be a death. Has anyone ever played the more recent Legacy of Kain game? (Was it Blood Omen 2...? I forget the name, now.) The main characters both fought in a cathedral halfway into the game. They didn't kill eachother then; In fact, Kain showed some compassion there, seeming not to wish such a thing on Razael as forcing him to literally become a sword.
In fact I wouldn't mind if the wolf died in the end if it wasn't because of Turner's actions, but his own. If the plot branched off, and he did something on his own hoping to shorten the mission, and ended up killed, albeit managing to make something easier for Turner while doing so (maybe taking an enemy leader with him).
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hmmmm
a choose-your-race option would be cool
Re: hmmmm
Oh my gosh..that would be too much power for me to handledude_lugaru wrote:a choose-your-race option would be cool
Re: hmmmm
Been said. wouldn't work, because everyone would go wolf for the claws and extra strength etc...dude_lugaru wrote:a choose-your-race option would be cool
this equals turner becoming semi-obsolete
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Actually no it's not so shut the fuck up. Streets Of Rage was is a very famous game where you were able to pick between characters, so there was no real storyline, and it was an action/fighting game like Lugaru.Glabbit wrote:Apart from the fact that this is a pretty much useless point, yes, you are right.Renegade_Turner wrote:Yeah dude wtf this isn't Streets Of Rage or some shit like that.
I think the example was quite sufficient.
And your face is pretty much useless.
@David : That's what I had surmised. Turner doesn't answer to anyone.
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*sigh*
Allright, I admit it, I had no idea what you were talking about with Streets of Rage.
Sounds like a nice game, though.
Could we please stop the flaming, now? I don't like having enemies, it makes me feel too...
...well, powerful, really...
Don't ask me why.
I seem to have this knack of staying completely calm and being able to steer peoples anger whichever way I wish...
So therefore I forfeit the fight and admit my faults and blah blah blah praise to Renegade_Turner etc.
Let's all be happy now.
Oh, and thank you, Grayswandir, for reminding me which way this could've gone.
Allright, I admit it, I had no idea what you were talking about with Streets of Rage.
Sounds like a nice game, though.
Could we please stop the flaming, now? I don't like having enemies, it makes me feel too...
...well, powerful, really...
Don't ask me why.
I seem to have this knack of staying completely calm and being able to steer peoples anger whichever way I wish...
So therefore I forfeit the fight and admit my faults and blah blah blah praise to Renegade_Turner etc.
Let's all be happy now.
Oh, and thank you, Grayswandir, for reminding me which way this could've gone.
Good point.David wrote:and he doesn't get along with wolves so well.