Lugaru NEEDS MULTIPLAYER!!! READ THIS!
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Lugaru NEEDS MULTIPLAYER!!! READ THIS!
Any of u guys out there...
Do u think that Lugaru will have a LAN multiplayer, or
even an online function. Or maybe even a Double screen version
I really think that it should, and more people might play it.
Ahhhh.. ctf on Lugaru...
Pleas fill out the poll, and hopefully the programmers on Lugaru
will see it, and put it in.
Shadow Warrior
PS. PLEAS FILL OUT THE POLL
Do u think that Lugaru will have a LAN multiplayer, or
even an online function. Or maybe even a Double screen version
I really think that it should, and more people might play it.
Ahhhh.. ctf on Lugaru...
Pleas fill out the poll, and hopefully the programmers on Lugaru
will see it, and put it in.
Shadow Warrior
PS. PLEAS FILL OUT THE POLL
Please don't use caps, we can read fine without
There is only one programmer on Lugaru(well two, there is somone doing the PC port), multiplayer has already been requested numerous times, and David(the programmer) has implied that we might see multiplayer in Lugaru 2(if lugaru 2 comes about).
Multiplayer is a bitch to code frankly, but David loves us so he will put it in, right? =D
There is only one programmer on Lugaru(well two, there is somone doing the PC port), multiplayer has already been requested numerous times, and David(the programmer) has implied that we might see multiplayer in Lugaru 2(if lugaru 2 comes about).
Multiplayer is a bitch to code frankly, but David loves us so he will put it in, right? =D
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Thx for the reply, yeah, i really hope that Lugaru 2 comes out. If its too big of a thorn in the rear to get mp up, then they should get a more experienced company to support their internet gaming system. For example: that is kinda like how Gamespy helped out Bungie for Halo. Hopefully it didnt cost 2 much to do it.
And I used caps lock to indicat how important it was
And I used caps lock to indicat how important it was
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- Wooter
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Multiplayer would top the lists if iut got split screen and online, but you can't host multiplayer on Wolfire.com. I would clog up the server.
Zip said this:
Zip said this:
Zip has a very good point thereSomeone still has to create the networking code for Lugaru, and actualy the hosting costs for a gaming service like battle.net or gamespy are staggering.
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- Wooter
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Lugaru used to have multiplayer support but it was buggy. I believe it has been abandoned for now.
I doubt internet support will ever be feasible because a game like Lugaru requires near 0 ping. How would you counter someone's attack with any kind of delay? Oni used to have multiplayer support too, but it was abandoned because of this reason.
I don't think split screen support would be possible for the simple reason that two mice would be required. Technically, that's possible to implement, but how many people have two mice?
Cooperative Lugaru over LAN though would be great!
I doubt internet support will ever be feasible because a game like Lugaru requires near 0 ping. How would you counter someone's attack with any kind of delay? Oni used to have multiplayer support too, but it was abandoned because of this reason.
I don't think split screen support would be possible for the simple reason that two mice would be required. Technically, that's possible to implement, but how many people have two mice?
Cooperative Lugaru over LAN though would be great!
A master server is required. Although the costs would not actually be that high. It could be done for $100/year probably.Viking Zippy wrote:Is it possible to code it so that you don't need a server up like that? I don't know if it would, because instead of just connecting to a server and checking it for registered games, it would have to search the entire net ...
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- Wooter
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I have two mice . I remember in OS 9 the game sprockets or something let set controls for more than one mouse or keyboard, although to make it best you would have two USB controllers or two keyboards and two miceJeff wrote:Lugaru used to have multiplayer support but it was buggy. I believe it has been abandoned for now.
I doubt internet support will ever be feasible because a game like Lugaru requires near 0 ping. How would you counter someone's attack with any kind of delay? Oni used to have multiplayer support too, but it was abandoned because of this reason.
I don't think split screen support would be possible for the simple reason that two mice would be required. Technically, that's possible to implement, but how many people have two mice?
Cooperative Lugaru over LAN though would be great!
But is Lugaru really that laggy, if I'm using the right term? I don't understand ping much when it's applied to gaming, but I seem to remember seeing 60+ ping on Halo ....
Viking Zippy wrote:Is it possible to code it so that you don't need a server up like that? I don't know if it would, because instead of just connecting to a server and checking it for registered games, it would have to search the entire net ...
er.. search the entire net...?
* is not aware of such a technique *
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- Wooter
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It could be possible, Neo (a file sharing client) had a technique similar to that I think, but it takes a while ....