Secret hole in "Rocky Hall" campaign map

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Lumenshroom
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Secret hole in "Rocky Hall" campaign map

Post by Lumenshroom » Sat Mar 07, 2009 10:09 pm

Image

I managed to find this while looking for the background entrance you see in the dialogue. You can clearly make out the brown tint of a platform block through the hole and if you jump and time your flip wrong, to go ragdoll, right by the hole, you can slide in pretty far- enough to get a good view, but it warped me back out every time

Also, bonus picture

Point of impact

Image

skraeling
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Re: Secret hole in "Rocky Hall" campaign map

Post by skraeling » Sat Mar 07, 2009 11:39 pm

There have been some other posts on getting into Rocky Hall through other than the front entrance. The hole you mentioned, you can actually fall all the way through and end up in the back of Rocky Hall.

Lumenshroom
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Re: Secret hole in "Rocky Hall" campaign map

Post by Lumenshroom » Sun Mar 08, 2009 12:14 am

Holy sheets, you're right

I jumped from a few feet away and flipped right at the last moment and I slid right on through

Lumenshroom
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Re: Secret hole in "Rocky Hall" campaign map

Post by Lumenshroom » Sun Mar 08, 2009 12:44 pm

You can also get in the classic way; you know, go up the left side until you get to the hole on the right, drop down, jump to the other hole and ragdoll in

But I found a gigantic gaping hole in the side of Rocky Hall too; it's hidden by an overlaying rock

It's much bigger than this, I just positioned myself that way so you could see that it was actually outside

Image

Image

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Sandurz
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Re: Secret hole in "Rocky Hall" campaign map

Post by Sandurz » Sun Mar 08, 2009 1:39 pm

Don't you have to ragdoll in between a couple of them to do that? Either that, or you got a bug there sonny.

Lumenshroom
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Re: Secret hole in "Rocky Hall" campaign map

Post by Lumenshroom » Sun Mar 08, 2009 1:43 pm

Sandurz wrote:Don't you have to ragdoll in between a couple of them to do that? Either that, or you got a bug there sonny.
Well, yes, but you don't have to use debug- Just time a flip right

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Aco
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Re: Secret hole in "Rocky Hall" campaign map

Post by Aco » Tue Mar 24, 2009 4:11 pm

I was wondering about this on IRC last week and ended up figuring out a way into the hall.

(Playing in debug mode) I exploded the guards' heads, interrupting the dialogue sequence. Then you can just walk in and explore...

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invertin
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Re: Secret hole in "Rocky Hall" campaign map

Post by invertin » Tue Mar 24, 2009 4:25 pm

I thought the dialogue continued. Except they were dead.

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Count Roland
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Re: Secret hole in "Rocky Hall" campaign map

Post by Count Roland » Tue Mar 24, 2009 6:49 pm

I had a weird glitch where the dialogue type must've gotten changed somehow, so at rocky hall the first time, instead of beating the level hostile switched to one, and the guards charged forwards and smashed me in the head with their staves.

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invertin
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Re: Secret hole in "Rocky Hall" campaign map

Post by invertin » Tue Mar 24, 2009 7:11 pm

I remember doing something like that. I can't remember how, I think it has something to do with how you load the level.

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rabbidrabbit12
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Re: Secret hole in "Rocky Hall" campaign map

Post by rabbidrabbit12 » Tue Mar 31, 2009 8:52 am

whoa i'm gonna go and find that! :D

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Lotus Wolf
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Re: Secret hole in "Rocky Hall" campaign map

Post by Lotus Wolf » Tue Mar 31, 2009 2:13 pm

oh man... that DP is inappropriate...

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Glabbit
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Re: Secret hole in "Rocky Hall" campaign map

Post by Glabbit » Tue Mar 31, 2009 3:59 pm

It's very old and unoriginal, too...

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Untadaike
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Got inside rock without debug mode

Post by Untadaike » Mon Apr 20, 2009 10:53 pm

This is sort of bumping, but, hey, the last post here was only 3 weeks ago and besides, I didn't want to make a totally new thread.

Here's a small .mov file showing how to get inside of a rock without debug mode. There's definitely other places where this is possible but this one is on the 1st level of the main campaign.
Extremely low detail and frame-rate and no audio so I could be able post it here. All the same, I'll still edit it out of here in a little and it's only 1.6MB anyways so don't yell at me for wasting server space :D
OMG.mov.zip
runs with quicktime and others(probably)
(1.65 MiB) Downloaded 445 times

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Devilsclub
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Re: Secret hole in "Rocky Hall" campaign map

Post by Devilsclub » Tue Apr 21, 2009 6:04 am

hmm i have noticed this before too.thought many of you already knew this.

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