Assassins Creed II

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Dudeman
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Assassins Creed II

Post by Dudeman » Sun Apr 12, 2009 10:07 am

Apparently, AC2 is coming out, and the game looks great so far, Ubisoft actually built the game based on our opinions and feedback. I for one am pretty exited, I've got links to leaked Game Informer magazine pages here:
http://i230.photobucket.com/albums/ee68 ... /AC2-1.jpg
http://i230.photobucket.com/albums/ee68 ... /AC2-2.jpg
http://i230.photobucket.com/albums/ee68 ... /AC2-3.jpg
http://i230.photobucket.com/albums/ee68 ... /AC2-4.jpg
http://i230.photobucket.com/albums/ee68 ... /AC2-5.jpg
http://i230.photobucket.com/albums/ee68 ... /AC2-6.jpg
http://i230.photobucket.com/albums/ee68 ... /AC2-7.jpg
http://i230.photobucket.com/albums/ee68 ... /AC2-8.jpg
http://i230.photobucket.com/albums/ee68 ... /AC2-9.jpg
http://i230.photobucket.com/albums/ee68 ... AC2-10.jpg

plus a picture of the in-game character model:
http://www.joystiq.com/photos/assassins ... 5933//full

Yes, those are TWO hidden blades, for all your double killing needs.

Oh, and for all of you too lazy to read through the magazine pages, here is a list of the main new features:

- You'll have a ton of new weapons to choose from including an axe, a hammer, a mace, a spear, 2 different sword types, a spear axe, and 2 smaller blades
- You CAN swim
- Da Vincis workshop is in the game
- Locations include Saint Marks Basilica, The Grand Canal, The Little Canal, and the Rialto bridge.
- The game opens in 1476, Altair is from 1191
- So you do indeed play as a new ancestor of Altair / Desmond
-You will see the countryside of Tuscany
- The "Auditore" family is mentioned
- The main characters name is Ezio Auditore de Firenze
- He is a nobleman of Florence
- Big characters are in the game including Machiavelli, Caterina Sofrza, and Lorenzo de Medici
- YOU DO INDEED GLIDE on Da Vincis flying machine.
- Game will feature a new notoriety system that governs how enemy soldiers and people will treat you.
- You can disarm enemies and use their own weapons against them this time.
- Each weapon has a special move.
- 16 unique mission types.
- No more ease dropping or pick pocketing missions.
- If you get beat up to much you will need to see a street side doctor to regain full strength.
- Hidden objects (like flags in the first one) are there to uncover but this time if you track them down you will get in-game bonuses that make it worth your time.
- Items include, flags, statues, and gold coins and more that isnt mentioned.
- New enemy types with unique attitudes and weaknesses are present in the game. Archers are mentioned, as well as elite enemies, dagger wielders, "Brutish" armored troops with heavy armor and 2 handed swords and axes, and an intelligent halberd enemy will probe hiding places with their weapons if they think you're near by.
- While hiding in a hay bail you can assassinate people this time, but it may expose your position.
- You can still climb towers and ride horses
- The Lorendo de Medici assassination attempt is in the game.
- There is now a night and day sequence in the game.
- 240 people are working on this title.
:mrgreen:

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TheBigCheese
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Re: Assassins Creed II

Post by TheBigCheese » Sun Apr 12, 2009 10:35 am

Hey now! Which Game Informer is this! I haven't gotten this one yet! :cry:

Anyways, I'm definitely getting this game! It looks sick!
And thank god! He can swim now!

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invertin
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Re: Assassins Creed II

Post by invertin » Sun Apr 12, 2009 10:37 am

If everything on that list is in this game, it will be awesome as hell.

Jeff
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Re: Assassins Creed II

Post by Jeff » Sun Apr 12, 2009 11:07 am

Assassins Creed was pretty sweet. Someday people will do this with Overgrowth. :)

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Renegade_Turner
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Re: Assassins Creed II

Post by Renegade_Turner » Sun Apr 12, 2009 11:17 am

Dudeman wrote:Yes, those are TWO hidden blades, for all your double killing needs.
They're obviously not hidden well enough.

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Dudeman
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Re: Assassins Creed II

Post by Dudeman » Sun Apr 12, 2009 11:26 am

TheBigCheese wrote:Hey now! Which Game Informer is this! I haven't gotten this one yet! :cry:
This Game Informer comes out on the 16th, these are leaked pages. Yay for untrustworthy employees!
invertin wrote:If everything on that list is in this game, it will be awesome as hell.
Yes, yes it will.
Renegade_Turner wrote:
Dudeman wrote:Yes, those are TWO hidden blades, for all your double killing needs.
They're obviously not hidden well enough.
Lol

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Dudeman
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Re: Assassins Creed II

Post by Dudeman » Sun Apr 12, 2009 12:10 pm

current sources say it will be out winter at the earliest, sometime a bit before march 31st at the latest., so probably about a whole 'nother year to wait... *sigh*

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blood-shard
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Re: Assassins Creed II

Post by blood-shard » Sun Apr 12, 2009 1:38 pm

okay these might be real pictures of the game.But ofcourse we arent following the assassin order a altairs time anymore this must be a new guy, we all know that altair's ring finger on the left hand where the hidden blade was placed was missing so the blade could pass by and he wouldent cut him self if he closed his hand. i realy hope these arent some stupid fake pics :|

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Dudeman
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Re: Assassins Creed II

Post by Dudeman » Sun Apr 12, 2009 2:06 pm

Can you actually READ the magazine instead of just looking at the pictures? YES, it is a new guy, his name is Ezio and it is set in the italian renaissance, NO the pictures are not fake, and you will see that on the 16th of this month if you are subscribed to Game Informer because that 10-page-long article will be in it, these are just leaked photos of the magazine pages. The picture of Ezio on a white background is also real, look at the in-game pictures in the magazine and then at the player model pic, they are the same, its just a better view.

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blood-shard
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Re: Assassins Creed II

Post by blood-shard » Sun Apr 12, 2009 2:08 pm

Dudeman wrote:Can you actually READ the magazine instead of just looking at the pictures? YES, it is a new guy, his name is Ezio and it is set in the italian renaissance, NO the pictures are not fake, and you will see that on the 16th of this month if you are subscribed to Game Informer because that 10-page-long article will be in it, these are just leaked photos of the magazine pages. The picture of Ezio on a white background is also real, look at the in-game pictures in the magazine and then at the player model pic, they are the same, its just a better view.

interesting. no i dont realy bother reading it since im not into sequals xD *DONT COUNT OG IN XD*
by the way im only interested in altair, this Ezio guy is way to ninjaish for me -.- i think i'd rather play ninja gaiden but we'll see it might turn out good :3

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Dudeman
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Re: Assassins Creed II

Post by Dudeman » Sun Apr 12, 2009 2:10 pm

ugh, sorry for snapping out at you like that, I'm having a bad morning.

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Glabbit
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Re: Assassins Creed II

Post by Glabbit » Sun Apr 12, 2009 2:15 pm

*drool*

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Dudeman
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Re: Assassins Creed II

Post by Dudeman » Sun Apr 12, 2009 2:17 pm

Don't get your drool on the magazine pages.

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blood-shard
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Re: Assassins Creed II

Post by blood-shard » Sun Apr 12, 2009 3:05 pm

Dudeman wrote:ugh, sorry for snapping out at you like that, I'm having a bad morning.
hey no problem it doesent bother me i get that reaction all the time xD :lol:

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Dudeman
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Re: Assassins Creed II

Post by Dudeman » Sun Apr 12, 2009 3:57 pm

Proper summary of magazine:

The second game, which is said to be the brain child of an astonishing 240 development staff at Ubisoft Montreal, takes place in 15th century Venice where one of modern day man Desmond's ancient relatives is once again going around stabbing people.


New weapons, smarter AI, a refined mission structure (thank goodness) and even a crazy Leonardo Di Vinci flying machine are promised for the follow up, the new issues of US mag Game Informer reveals.

See the full list of changes, courtesy of NeoGAF, below:

- 1476, warring families, corrupted clergy, political intrigue, warring city-states.
- Assassination and executions are common in those days.
- Post plague era, modern science begins, etc., (basically, a resume of what the Renaissance era was like).
- Assassins and Templars continue their struggle.
- Venice and its waterways, Florence and its huge monuments.
- There is an illustration of San Gimignano's towers, and it speaks of the Tuscany country side. Another illustration shows some boats in Venice's canals.
- Saint Mark's Basilica. The Grand Canal, The Little Canal, Rialto Bridge, are shown (screenshots compared to real-life shots)
- Patrice Désilets says Altair was only in the middle of the "timeline", but now you live through the memories of a new ancestor to Desmond.
- Da Vinci is an ally to Ezio's family. He is like Q in James Bond. Machiavelli teaches you "tactics".
- "We know that he (Ezio) does end up alone and on a quest for vengeance". Learns to become an Assassin.
- Ezio can dive into the water in Venice, hide underwater as long as he can hold his breath, etc.
- You can pull guards in the water to assassinate them.
- Taller buildings. You can use a new leap maneuver to climb faster.
- More varied "hiding places"
- Ezio's infamy grows if makes too much commotion, making people more suspicious. If you become notorious, new missions appear (example: assassinate the witnesses, bribe people, get rid of wanted posters), so you can lower your notorious level if you want.
- Ezio can disarm enemies and use their weapons against them.
- Dozens of weapons with their own special moves (pike allows you to knock many enemies off their feet, dagger allows you to do an escape kill of some sort, etc.), can fight without weapons too and do things like throw dirt in an enemy's eyes because sometimes you don't have a weapon (except for the hidden blade and throwing knives), even heabutts! Désilets says that at the end you should become so good with the double hidde blades that you will use them over any weapons. A hammer is shown, a club too, and some blades and an axe.
- Game is made to address concerns people had with AC1, while staying true to its core. Biggest need was "more variety". AC2 no longer uses the AC1 gameplay loop structure (bureau, info, assassination).
- Ezio can use boats to move through the canals (in an example of mission variety, Ezio goes to see an informant but they are attacked and you must defend her as you make your way to a boat, then use it to get her to safety). Sometimes those different mission types are mixed together in one mission (example; mission starts as a simple delivery, but ends up as a chase, and finally a kill).
- A picture is shown of different enemy types. One is really big and fully armored. Each enemy type have their own attitudes and weaknesses. Enemies evolve as the game progresses (first encounter in the game will feel different than later ones). Agile dagger wielders can freerun like Ezio (following him more easily). The big dudes are more deadly in close combat. Spear wielders will look for you moreso, like in hiding places. You can kill enemies from the hiding places (picture shows Ezio grabbing a nearby soldier with his hand on his mouth, emerging from a bay hale chariot).
- Templars and Assassins are "underground, behind the events, pulling strings".
- Day and night cycle.
- Different kinds of objects to find but that actually give you something in return.

(btw, I am going to be posting all the news that I can find about this game on this forum page, updating it at least every week most likely every 1-3 days)

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