Phoenix Engine 6-20-05 Optimizations
Phoenix Engine 6-20-05 Optimizations
I added view frustum culling (objects that are out of the field of view are not drawn) and a new form of frame coherency optimization. Basically it means that it only draws objects that have changed from your point of view, so the slower you are moving the faster your framerate will be. This is a proof of concept at the moment, so it is only really effective when the camera is not moving at all (except rotation).
This is a crowd of 10,000 models of 150,000 polygons each.
This is a crowd of 10,000 models of 150,000 polygons each.
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Actually, it's easier to run that because the characters are untextured. In the final vesion of whatever, there will hopefully be fully clothed and textured characters, thus making the game run slower. Also, like David said, this is a still photo, when your playing the game it will also have a big effect.ridestowe wrote:holy god! you must be either running a REALLY fast computer or have made a REALLY good engine
The final game won't have crowds of 10,000 either...hdlsa wrote:Actually, it's easier to run that because the characters are untextured. In the final vesion of whatever, there will hopefully be fully clothed and textured characters, thus making the game run slower. Also, like David said, this is a still photo, when your playing the game it will also have a big effect.ridestowe wrote:holy god! you must be either running a REALLY fast computer or have made a REALLY good engine
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Most likely the final game will have battles up to 40 people in the back round. Maybe 20. 7 to 20 sounds right.
Last edited by Lugaruman100 on Tue Jun 21, 2005 9:04 pm, edited 1 time in total.
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Good point. are light sources drawn, if they are outside the field of vison? Obvious question, I guess.Jeff wrote:The final game won't have crowds of 10,000 either...hdlsa wrote:Actually, it's easier to run that because the characters are untextured. In the final vesion of whatever, there will hopefully be fully clothed and textured characters, thus making the game run slower. Also, like David said, this is a still photo, when your playing the game it will also have a big effect.ridestowe wrote:holy god! you must be either running a REALLY fast computer or have made a REALLY good engine