Rising Stars: Natural Selection 2
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Rising Stars: Natural Selection 2
Just bumped into the project while surfing the E-waves: a team of 4 is working on this but it looks absolutely amazing! The gameplay is similar to Tremulous and Savage 2. Also it's going to be released for Windows, Linux, MacOSX and XBox360
http://www.unknownworlds.com/ns2/
It's funny because they're referring people to the Wolfire blog to explain what Normal Mapping is
Still, I think this is another good example of how a small motivated team can achieve wonders: I've always wanted to start up and indie gaming company myself with a few friends (after Uni) and groups like this show that it's possible
Thoughts?
http://www.unknownworlds.com/ns2/
It's funny because they're referring people to the Wolfire blog to explain what Normal Mapping is
Still, I think this is another good example of how a small motivated team can achieve wonders: I've always wanted to start up and indie gaming company myself with a few friends (after Uni) and groups like this show that it's possible
Thoughts?
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Re: Rising Stars: Natural Selection 2
I've played the first one. amazing but really hard to get into. and I've known about this for much of the past 2 years. i pray it gets the attention it deserves and will be much better then the first. Although i wouldn't be surprised if the old hats to the original mod would stick to the first for a while until the new guys got a little better at the game. either way I'm glad its starting to get some more attention and hope you guys get the game. Cheers!
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Re:
Lol - Couldn't agree moreZhukov wrote:Oh look, more space marines. How thrilling.
...
Okay, okay, it actually looks pretty darn good. I shall be keeping an eye on them.
But please tell me that the game industry is going to get over mongrel f**king space marines sometime this century.
Still, it's another win in the 5-man-indie-game-companies-ftw column
Google search for "Gloom" and "Tremulous" = pretty much exactly the same game (especially for Tremulous). The game mechanics are also very similar to "Savage" - the important thing to remember though is that NS1 pre-dated all these games/mods except Gloom, which didn't do the whole "Commander View" thing: it came out in 2000 which makes it the first of this wave of FPS/RTS hybrids.
What with Avatar coming out the "Aliens 2" setting is likely to last a little bit longer though
Re: Rising Stars: Natural Selection 2
We hang out with the Unknown Worlds guys from time to time. They are awesome and everyone should preorder their game.
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Re: Rising Stars: Natural Selection 2
So when they said "our friends over at Wolfire" they actually meant it Maybe you guys should set up some sort of cross-marketing thing with themJeff wrote:We hang out with the Unknown Worlds guys from time to time. They are awesome and everyone should preorder their game.
There's something that occured to me looking at this "NS2 should be on Linux" thread: Linux gamers may not have much market share (5% for Lugaru is still peanuts) but boy are they passionate, and passion is something that shouldn't be underestimated when it comes to indie marketing
We've got your back Jeff
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Re: Rising Stars: Natural Selection 2
Looks good, and it's coming out for the 360! That's awesome for an indie game!
Re: Rising Stars: Natural Selection 2
What Jeff said. The Unknown Worlds guys are awesome.
Re: Rising Stars: Natural Selection 2
I think I played their first game, a Half-Life mod from what I remember, a while back. It was great. New one is lookin' good.