Search found 29 matches
- Mon May 16, 2016 6:15 am
- Forum: Wolfire
- Topic: Overgrowth Weekly
- Replies: 360
- Views: 378414
Re: Overgrowth Weekly
I would be really interested to see a blog post about Game Engine development from David - for instance for the engine he talked about in ogw 104.
- Tue Apr 12, 2016 12:58 pm
- Forum: Wolfire
- Topic: Overgrowth Weekly
- Replies: 360
- Views: 378414
Re: OGW Q&A with the developers
Why do you feel the need to release an alpha on schedule every two weeks? Why not take your time to make something fancy, and release something when you feel it is ready?
Will you guys make online multiplayer?
Will you guys make online multiplayer?
- Tue Apr 12, 2016 12:55 pm
- Forum: Wolfire
- Topic: Overgrowth Weekly
- Replies: 360
- Views: 378414
Re: OGW Q&A with the developers
Congratulations on releasing a new alpha, take your time.
- Tue Feb 23, 2016 7:06 pm
- Forum: Wolfire
- Topic: Overgrowth Weekly
- Replies: 360
- Views: 378414
Re: OGW Q&A with the developers
It is often said it is darkest before dawn. Your community has thawed and are looking forwards to release, which is feeling closer than ever. How do you feel about this?
- Sun Feb 14, 2016 5:43 pm
- Forum: Wolfire
- Topic: Overgrowth Weekly
- Replies: 360
- Views: 378414
Re: OGW Q&A with the developers
What do you guys think of msys2? Do you have any thoughts on unifying your development environment?
- Sun Feb 07, 2016 6:37 am
- Forum: Wolfire
- Topic: Overgrowth Weekly
- Replies: 360
- Views: 378414
Re: OGW Q&A with the developers
Will you guys consider implementing your vcs into your tools, to make it easier for content creators to commit and upload content? Do you guys use any git hooks? Maybe you could make the show more about showcasing what has been made and make proper sections. Maybe Star Citizen transmissions could be...
- Thu Jan 21, 2016 2:56 pm
- Forum: Wolfire
- Topic: Overgrowth Weekly
- Replies: 360
- Views: 378414
Re: OGW Q&A with the developers
What is your favourite movie?
- Sun Jan 17, 2016 12:51 pm
- Forum: Wolfire
- Topic: Overgrowth Weekly
- Replies: 360
- Views: 378414
Re: OGW Q&A with the developers
Will you make combat seem less AI driven, and allow users to have more control of punches which are made, or at least the ability to aim their throwing weapons? You could have the throw button auto-aim, as it does now, but then allowing the user to shift the aim so that the user feels like they have...
- Tue Nov 17, 2015 11:40 am
- Forum: Wolfire
- Topic: Overgrowth Weekly
- Replies: 360
- Views: 378414
Re: OGW Q&A with the developers
Will you consider supporting Google Angle? It translates OpenGL ES 2.0 into DirectX 9/DirectX 11. This will solve your performance and compatibility problems on Windows. https://github.com/google/angle
- Tue Nov 17, 2015 7:14 am
- Forum: Wolfire
- Topic: Overgrowth Weekly
- Replies: 360
- Views: 378414
Re: OGW Q&A with the developers
Will you guys add Wii mote and nunchuck support?
- Tue Nov 17, 2015 7:08 am
- Forum: Wolfire
- Topic: Overgrowth Weekly
- Replies: 360
- Views: 378414
Re: OGW Q&A with the developers
AMD vs Nvidia? I have a PC running an AMD with 16 GB of RAM, a 64-bit OS and an 8-core processor. My problem is the game runs at under 10 FPS. I have a much older PC with 4 GB, a 2-core, 32-bit Vista and an Nvidia. The game runs just fine on that PC. So, I'm wondering if this has to do with AMD vs ...
- Sun Nov 15, 2015 7:50 am
- Forum: Randomness
- Topic: randomness
- Replies: 8118
- Views: 6389175
Re: randomness
flabbergasted by the techniques presented by the Overgrowth author in this talk: https://www.reddit.com/r/GraphicsProgra ... animation/
- Sun Nov 08, 2015 3:21 am
- Forum: Wolfire
- Topic: Overgrowth Weekly
- Replies: 360
- Views: 378414
Re: OGW Q&A with the developers
In the changelog for a209 it says "Progress on native UI widgets".
Will you replace awesomium? On Linux, so many dependencies are needed to get Phoenix to work because of it...
edit: Tested a210, it works well on my Linux computer so I guess I shouldn't complain
Will you replace awesomium? On Linux, so many dependencies are needed to get Phoenix to work because of it...
edit: Tested a210, it works well on my Linux computer so I guess I shouldn't complain
- Sat Nov 07, 2015 12:54 pm
- Forum: Wolfire
- Topic: I Love Overgrowth.
- Replies: 10
- Views: 12792
Re: I Love Overgrowth.
What does everyone consider the best source for putting out Overgrowth content? I've been making some levels and will be trying to do something cool with them. Good question, we should convince Wolfire to make a profile on curse.com :) I'm sure people would enjoy your modifications here on the site.
- Sat Nov 07, 2015 5:54 am
- Forum: Wolfire
- Topic: Overgrowth Weekly
- Replies: 360
- Views: 378414
Re: OGW Q&A with the developers
Will you consider releasing alphas, even if you are not pleased with them or if they have bugs? People can always choose to play one of the more stable alphas.
I am looking forwards to trying out the mod stuff on linux
I am looking forwards to trying out the mod stuff on linux