Search found 6 matches

by Vetrox
Sun Oct 26, 2008 3:06 pm
Forum: Wolfire
Topic: Fan Art
Replies: 2182
Views: 654972

Re: Fan Art

Cool, thanks! That's what my father said too, he gave me a bunch of ideas of how to practice proportions and shading. I'll try redoing the image with the wolf and see what I get.
Also, cats.
by Vetrox
Sun Oct 26, 2008 8:26 am
Forum: Wolfire
Topic: Ask the Overgrowth team your questions on Overgrowth
Replies: 30
Views: 8837

Re: Ask the Overgrowth team your questions on Overgrowth

I assume this isn't for the preview you did?

I'd like to ask the team if they've decided on including denser forests, settlements and towns in the game and how these would work in terms of combat, since Lugaru was mostly played in large open areas.
by Vetrox
Sat Oct 25, 2008 7:22 pm
Forum: Wolfire
Topic: Fan Art
Replies: 2182
Views: 654972

Re: Fan Art

I was stuck in the Swedish woods all of last week. With nothing else to do I decided to try drawing some simple Overgrowth/Lugaru themed characters. Mind you, I haven't touched a pencil for a year or so, please be gentle! The result is some mostly unshaded contour work... I really ought to practice ...
by Vetrox
Tue Oct 14, 2008 7:31 pm
Forum: Lugaru
Topic: Wall Jumping
Replies: 9
Views: 2111

Re: Wall Jumping

I tried the editor a few days ago, not so user friendly :) Anyway, I came up with a couple of levels which might interest you, if only for the platforming. It's very apparent the AI wasn't made for these kinds of environments though, good luck killing them before they do it themselves. The first lev...
by Vetrox
Wed Jan 16, 2008 10:50 pm
Forum: Lugaru
Topic: Lugaru 2 - Scope vs. Release Date
Replies: 128
Views: 44893

A lot of the checklist graphics features I had been working on are not really important for L2; they were more intended as practice with vertex and pixel shaders so that I can make any effect that I might need. I don't want to go in the same direction as Crysis because there is a tradeoff with addi...
by Vetrox
Tue Jan 15, 2008 9:57 pm
Forum: Lugaru
Topic: Lugaru 2 - Scope vs. Release Date
Replies: 128
Views: 44893

This is awesome David! A question, if you will? After seeing major titles like Crysis, Halo 3 and soon to come SW: The Force Unleashed utilizing effects and features that might be in Lugaru 2 like motion blurr, ragdoll physics & animation and depth of view, how do you feel your own systems hold up? ...