Search found 5 matches

by Jookia
Mon Apr 26, 2010 10:33 pm
Forum: Randomness
Topic: DIS Blog
Replies: 25
Views: 8526

Re: DIS Blog

The menu is pretty much first because I need to get window on the screen, OpenGL running, keyboard input and a basic state system that's usable enough to be able to manage a workflow. http://i50.tinypic.com/20siura.png Running in WINE from 20/12/09. That was my first test for keyboard and getting st...
by Jookia
Mon Apr 26, 2010 8:57 pm
Forum: Randomness
Topic: DIS Blog
Replies: 25
Views: 8526

Re: DIS Blog

Image
by Jookia
Mon Apr 26, 2010 3:40 am
Forum: Randomness
Topic: DIS Blog
Replies: 25
Views: 8526

Re: DIS Blog

You mean the big plan for it? Sorry, English isn't my main language.
by Jookia
Sun Apr 25, 2010 11:03 pm
Forum: Randomness
Topic: DIS Blog
Replies: 25
Views: 8526

Re: DIS Blog

Right now it's just an ASCII menu because only 2 people work on it and whatnot.
by Jookia
Tue Mar 02, 2010 9:48 pm
Forum: Randomness
Topic: DIS Blog
Replies: 25
Views: 8526

Re: DIS Blog

On the first blog post, theres this.. Space Station 13 is a role playing game made on the BYOND engine by Exadv1. The main goal of the development was to make a 2D cellular automata with values for each tile for chemicals. This ends up making a (kind of) realistic air simulation where players can wa...