Maybe I'm just slow, but the Gun mechanics are really clunky for me.
Make the button for Ejecting and putting back the same!
When am I ever going to want to drop my empty magazines when I can refill them?
Also, where can I get an old version that I can see the bullets... and reload the bullets...
Search found 56 matches
- Mon Jun 18, 2012 6:12 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Download Receiver for free! (7-day FPS game)
- Replies: 672
- Views: 388212
- Sun Apr 15, 2012 10:15 am
- Forum: Wolfire
- Topic: Wolfire Live Interview on AI Game Dev
- Replies: 5
- Views: 4064
Wolfire Live Interview on AI Game Dev
http://aigamedev.com/broadcasts/procedural-animation-overgrowth/ In about 2 and a half hours, David is going to give an interview on how he made Overgrowth's animations so silky smooth! Sadly, you need to make a free account to watch it (and pay if you didn't catch it live). Why didn't he tell us ab...
- Mon Nov 07, 2011 9:57 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Helping my PC perform well on Overgrowth! Please help :)
- Replies: 3
- Views: 813
Re: Helping my PC perform well on Overgrowth! Please help :)
Lol at 560 GTX being a middle-ground graphics card. (It's really good.)
But you should definitely consider buying one. Anything is better than that ridiculous integrated card.
You'll probably also need to upgrade your PSU to handle the wattage and extra power ports.
600 watts oughta do just fine.
But you should definitely consider buying one. Anything is better than that ridiculous integrated card.
You'll probably also need to upgrade your PSU to handle the wattage and extra power ports.
600 watts oughta do just fine.
- Sun Nov 06, 2011 2:17 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Some reflexions about water
- Replies: 4
- Views: 1501
Re: Some reflexions about water
That water did capture my imagination. I hope there is a sequence in the game where the water is frozen, like by a spell or something, similar to that "forever night" sequence in Zelda Windwaker. Overgrowth could be a fantastic vehicle for some surreal scenes and Aubrey does an amazing job...
- Tue Sep 13, 2011 10:38 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Physics Question (Overgrowth related not real physics)
- Replies: 20
- Views: 2883
Re: Physics Question (Overgrowth related not real physics)
I'm fairly certain that physics (made by any game developer who knows what he is doing) run according to a value called "Delta". To make slow-motion, it is a simple matter of lowering the Delta time to make the simulation run fewer steps per frame. I'm no expert on the subject, but it shou...
- Sun Aug 21, 2011 10:07 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Overgrowth Autododger
- Replies: 7
- Views: 1374
Re: Overgrowth Autododger
Nobody would ever land a hit!
- Fri Aug 19, 2011 1:03 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Loading a new level?
- Replies: 2
- Views: 575
Re: Loading a new level?
I'm not sure about the level thing, but the dev team has never stopped anyone from sharing media of Overgrowth.
They would probably encourage it, considering it helps with advertising and spreading the word about the game.
They would probably encourage it, considering it helps with advertising and spreading the word about the game.
- Fri Aug 19, 2011 12:06 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Overgrowth Autododger
- Replies: 7
- Views: 1374
Overgrowth Autododger
Ever envisioned yourself surrounded by a swarm of enemies, dodging everyone of their attacks effortlessly? Well, thanks to this mod, you don't have to! It makes perfect sense!
*some other minor changes have been made
*some other minor changes have been made
- Tue May 31, 2011 6:18 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Fog on Hexcrete
- Replies: 2
- Views: 701
Re: Fog on Hexcrete
So you're like, in the clouds?
I agree that would be a pretty cool effect, but they have yet to implement fog.
I agree that would be a pretty cool effect, but they have yet to implement fog.
- Wed May 18, 2011 6:42 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Doing a little research for a blog post.
- Replies: 9
- Views: 1550
Re: Doing a little research for a blog post.
I've been playing Cortex Command for about 5 years now and it still seems like it's never going to finish development.
http://devlog.datarealms.com/
The community was really big at one point in time, but it's kind of fading right now.
http://devlog.datarealms.com/
The community was really big at one point in time, but it's kind of fading right now.
- Tue May 17, 2011 3:12 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: How do I fix error?
- Replies: 9
- Views: 1475
Re: How do I fix error?
That is, go to the Start Menu and type "run" into the search bar, and click the application named "Run". Then type "dxdiag" (without quotes) into the text box. When you are at the main dxdiag window, click the "Display" tab at the top, and tell us what your de...
- Wed Apr 20, 2011 12:08 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Overgrowth Steam Hat
- Replies: 19
- Views: 2601
Re: Overgrowth Steam Hat
You also have to understand. You're not the only one benefiting here. Those hats could serve as advertising for Overgrowth. People would see it and either look it up, or remember the TF2 blog post they saw on it, and their interest would be piqued. They would then proceed to research it some more an...
- Sun Apr 17, 2011 11:01 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Character movement issues
- Replies: 3
- Views: 852
Re: Character movement issues
The movement engine is more focused toward parkouring smoothly right now. Maybe later, they will have an option in the model or something that will switch to a more precise, less parkoury algorithm. Also, this is slow for a rabbit this size: http://www.ehow.com/about_4605256_how-fast-does-rabbit-run...
- Tue Apr 12, 2011 12:27 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Grey "Phoenix" screen at launch
- Replies: 6
- Views: 1163
Re: Grey "Phoenix" screen at launch
Hopefully, a126 will fix it for you.
- Thu Apr 07, 2011 7:13 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Drop objects and let Gravity place them?
- Replies: 5
- Views: 965
Re: Drop objects and let Gravity place them?
They let you do this in Sandbox 2. It was a really useful feature.