Search found 6 matches
- Mon Dec 06, 2010 7:54 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Supported Video Cards
- Replies: 826
- Views: 219747
Re: Supported Video Cards
1. Gtx 480 2. Desktop 3. Windows 7 x64 4. 107 5. Works, @~60 Fps, there is some fps reduce while loading the character, the 60 fps seems looked with my maximum lcd monitor capability which is at 60 hz for 1920x1080. 6. Setting : screenwidth: 1920 screenheight: 1080 fullscreen: true vsync: true multi...
- Mon Dec 06, 2010 7:42 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: What announcement would make you so happy?
- Replies: 91
- Views: 33694
Re: What announcement would make you so happy?
Open source the code :p, so the modder can go wild and fly freely ![Smile :)](./images/smilies/icon_smile.gif)
![Smile :)](./images/smilies/icon_smile.gif)
- Mon Dec 06, 2010 7:42 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Unofficial alpha 107, weekly build
- Replies: 41
- Views: 7540
Re: Unofficial alpha 107, weekly build
Found a bug, if you scaling the decal large enough, the white high-lightening border still exist even i haven deselect scaling icon.
- Sun Dec 05, 2010 6:38 pm
- Forum: Randomness
- Topic: obligatory introduction thread
- Replies: 826
- Views: 631834
Re: obligatory introduction thread
This isn't really obligatory. It's just for fun :P Welcome to the community! Hi i am Solaris :), i am a programmer myself, still working on my own indie project, just checking out here to support other indie fellow, together we strong 8) . What type of project? Then for the sake of it :lol: , well ...
- Sat Dec 04, 2010 12:11 pm
- Forum: Randomness
- Topic: obligatory introduction thread
- Replies: 826
- Views: 631834
Re: obligatory introduction thread
Hi i am Solaris
, i am a programmer myself, still working on my own indie project, just checking out here to support other indie fellow, together we strong
.
![Smile :)](./images/smilies/icon_smile.gif)
![Cool 8)](./images/smilies/icon_cool.gif)
- Sat Dec 04, 2010 10:06 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Invisible walls
- Replies: 209
- Views: 40314
Re: Invisible walls
Hi i am new here
, just joined.
How about put a group of highly powerful enemies on the border in which impossible to defeat unless using trainer or cheating
, so the player will likely get instant dead and respawn on nearest checkpoint?, more natural i think than those invisible walls.
![Smile :)](./images/smilies/icon_smile.gif)
How about put a group of highly powerful enemies on the border in which impossible to defeat unless using trainer or cheating
![Wink ;)](./images/smilies/icon_wink.gif)