Search found 425 matches
- Mon Feb 25, 2013 11:37 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: [Tutorial] Fighting a Sword with and without one.
- Replies: 10
- Views: 1836
Re: [Tutorial] Fighting a Sword with and without one.
I used to do this.
- Sat Dec 01, 2012 10:01 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Rooftops- multiplayer idea
- Replies: 7
- Views: 1736
Re: Rooftops- multiplayer idea
A good game mode would be racing, say you're on some rooftops and there is four other rabbits, and you have to race to the end of the point but whilst doing so there are obstacles or enemies etc. that can knock you off, causing you to start again.
- Sun Oct 07, 2012 3:14 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Lag for no reason?
- Replies: 3
- Views: 714
Re: Lag for no reason?
Due to no optimisation, it will be sorted sooner or later.
- Sun Sep 23, 2012 1:32 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: What if?
- Replies: 16
- Views: 2616
Re: What if?
I already play all my games on a Philips big screen TV with HDMI.
- Sun Sep 23, 2012 1:31 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: A question about motion blur.
- Replies: 5
- Views: 1102
Re: A question about motion blur.
You could script it if you find the appropriate values, can't think where it would be though... Could be on individual weapons scripts or aschar.as etc.
- Thu Sep 20, 2012 11:31 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Lugaru features in Overgrowth
- Replies: 6
- Views: 1141
Re: Lugaru features in Overgrowth
Overgrowths fighting is more or less the same as Lugaru, just much more improved.MarkyClarkey wrote:I'd definitely like to see some of the old fighting mechanics revamped.
- Wed Sep 12, 2012 12:16 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: No new alpha?
- Replies: 1
- Views: 548
Re: No new alpha?
*sigh* Read the main page...
- Tue Sep 11, 2012 11:18 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Curious
- Replies: 8
- Views: 1368
Re: Curious
How difficult is it developing your own engine? How difficult is it developing C++ knowledge into game making? ... Can I use Python instead? ! Very, very hard... Unless you know what you are doing, knowing is half the battle. Also understanding booleans and chars etc. Yes, Python is used for games ...
- Sun Sep 09, 2012 3:54 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Why is the game called Overgrowth!?!
- Replies: 13
- Views: 2486
Re: Why is the game called Overgrowth!?!
No. Just... No.Shadow207B2 wrote:Maybe because Rabbits are as tall as a man, same with dogs, and also, all animals now walk on 2 feet instead of all fours.
The animals are Overgrown, quite obvious...
- Sun Sep 09, 2012 7:31 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Why is the game called Overgrowth!?!
- Replies: 13
- Views: 2486
Re: Why is the game called Overgrowth!?!
It's probably to do with the story...
- Sun Sep 09, 2012 7:30 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Installing on another computer
- Replies: 2
- Views: 548
Re: Installing on another computer
Log into your Wolfire forums account on your laptop and download it from SPF.
- Tue Sep 04, 2012 2:15 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Will Overgrowth have a Compelling Story?
- Replies: 21
- Views: 3645
Re: Will Overgrowth have a Compelling Story?
I think there's something to do with Turner getting captured or something, or volunteers to fight in that Arena, but that's all I can really think of, and that's probably not gonna happen...
- Sun Sep 02, 2012 12:41 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Features
- Replies: 32
- Views: 4007
Re: Features
I've been playing Overgrowth alot recently, and it makes me think, how could I say that parts of the graphics were bad, I guess it was due to the maps that I was playing on.
- Sun Sep 02, 2012 12:35 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Features
- Replies: 32
- Views: 4007
Re: Features
Got rid of 50fps cap, due to TV moniter.
- Sun Sep 02, 2012 12:34 pm
- Forum: Receiver
- Topic: Reciever Techniques
- Replies: 3
- Views: 4992
Re: Reciever Techniques
I love the aiming system on it, from what I've seen on the videos.