Search found 4 matches

by MooseHead
Thu Sep 06, 2012 2:23 pm
Forum: Receiver
Topic: Possible Additions for Next Receiver Build
Replies: 168
Views: 239985

Re: Possible Additions for Next Receiver Build

A shotgun would be useful for taking out tazer-bots for those hailmary "I'm gonna die!" moments and to balance the gun out maybe you can only find one bullet at a time. Or slightly better, have a Serbu Super Shorty Shotty. They have a 3-shell capacity, so the cap/power will be evenly bala...
by MooseHead
Thu Sep 06, 2012 7:01 am
Forum: Receiver
Topic: Possible Additions for Next Receiver Build
Replies: 168
Views: 239985

Re: Possible Additions for Next Receiver Build

This game needs a Mosin Nagant, or other bolt-action rifle.
Hit dat Z button to raise the bolt, hit E to bring it back, R to push rounds into the internal mag, E to bring the bolt forward and then Z again to close it down.

hnggg
by MooseHead
Mon Sep 03, 2012 8:49 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Download Receiver for free! (7-day FPS game)
Replies: 672
Views: 289052

Re: Download Receiver for free! (7-day FPS game)

Timbles wrote:it's intended. guns are like that in real life.
But shouldn't the gun chamber the first round before it can expel one?

EDIT: nevermind, I guess it was a bug. Worked in 5b, doesn't work in 6.
by MooseHead
Sun Sep 02, 2012 4:54 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Download Receiver for free! (7-day FPS game)
Replies: 672
Views: 289052

Re: Download Receiver for free! (7-day FPS game)

I have no clue if this is intended or if it's a bug, but if you insert a magazine into an empty gun with the slide racked back and the hammer cocked, and then hit R to rack the slide, it ejects a bullet from the magazine. It could just be my lack of experience with firearms showing, but last I fired...