Search found 3 matches
- Fri Feb 25, 2011 5:32 am
- Forum: Wolfire
- Topic: How did you make the editor?
- Replies: 7
- Views: 3623
Re: How did you make the editor?
@kehaar it's ok :) no worries. Thanks again for your replies. I think i found a solution for making an editor: Each class that i need to edit has a corresponding "view" class, that basically exposes the properties that i can change in the editor. More than this, the "view" sets t...
- Thu Feb 24, 2011 9:50 am
- Forum: Wolfire
- Topic: How did you make the editor?
- Replies: 7
- Views: 3623
Re: How did you make the editor?
Thanks for the replies.
So basically this means that the editor is built in the game itself ( not a separate app ) ?
So basically this means that the editor is built in the game itself ( not a separate app ) ?
- Wed Feb 23, 2011 4:10 pm
- Forum: Wolfire
- Topic: How did you make the editor?
- Replies: 7
- Views: 3623
How did you make the editor?
Hi, Congratulations on this great game. It is totally a must-buy on my list. I am starting work on a small 2d game+editor. I couldn't help noticing that you have a really nice editor interface. May I ask what did you use to make it in? Is it in MFC with the ribbon controlls? Or are you using C# / C+...