Search found 44 matches
- Tue Jun 14, 2011 11:00 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Unofficial Overgrowth a135-1, weekly build
- Replies: 61
- Views: 13722
Re: Unofficial Overgrowth a135-1, weekly build
Nice update guys, good job as always!
- Tue Jun 07, 2011 2:33 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Unofficial Overgrowth a134, weekly build
- Replies: 41
- Views: 9647
Re: Unofficial Overgrowth a134, weekly build
Yay! Great update guys!
The Animations are looking really good for climbing, and the falling animation looks so much smoother.
Speaking of animations....has anyone seen the Skyrim Demo??? Off topic, but that game is going to be sick!!!
The Animations are looking really good for climbing, and the falling animation looks so much smoother.
Speaking of animations....has anyone seen the Skyrim Demo??? Off topic, but that game is going to be sick!!!
- Tue May 24, 2011 9:20 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Overgrowth on the newest Mac Mini
- Replies: 6
- Views: 1038
Re: Overgrowth on the newest Mac Mini
Macs do other things then gaming. Also, the OS makes a HUGE difference. You are pretty ignorant to post a comment like that.Tajin wrote:Keep in mind that macs are just a fancy outside + well known brand, combined with cheap hardware on the inside. (lousy tft-displays or HDDs for example)
- Sat May 21, 2011 2:22 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Overgrowth on the newest Mac Mini
- Replies: 6
- Views: 1038
Re: Overgrowth on the newest Mac Mini
Jacktheawesome wrote:Hey, does anyone have the newest Mac Mini? I'm considering buying one, and I'm wondering if anyone plays Overgrowth on it and how well it runs it.
I run overgrowth on a 2008 macbook, I think you'll be good.
- Sat May 14, 2011 3:47 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Performance issues
- Replies: 6
- Views: 1070
Re: Performance issues
rantzvi wrote:It happens to everyone with more than 2 characters... the ragdolls are just lagging the game
No...read it again. Sometimes it works sometimes it doesn't...if that was true, then how could I possibly load up the game with 5 characters, run fine, then the next time have NO characters and run worse?
- Fri May 13, 2011 11:27 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Supported Video Cards
- Replies: 826
- Views: 180672
Re: Supported Video Cards
So is this even official ?
I can play the game with my gma x3100 even though it is listed as not working on this wiki...
I want to hear from devs at least what is supported and what isn't, especially since the wiki isn't updated anymore it's pretty much misleading to people who buy this game..
I can play the game with my gma x3100 even though it is listed as not working on this wiki...
I want to hear from devs at least what is supported and what isn't, especially since the wiki isn't updated anymore it's pretty much misleading to people who buy this game..
- Thu May 12, 2011 12:01 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Very unresponsive community.
- Replies: 4
- Views: 899
Re: Very unresponsive community.
Yeah same day response seems pretty fast to me...I wouldn't even help the guy with an attitude like that..Rovert wrote:What they said. And what exactly does your problem have to do with an unresponsive community?
- Tue May 10, 2011 9:48 pm
- Forum: Modding
- Topic: Project Showoff
- Replies: 798
- Views: 213095
Re: Project Showoff
I would honestly love doing this but currently the game just doesn't run well with lots of objects, most levels I load I have to delete EVERYTHING in just to be playable(10-30fps)... Although with the recent update I want to make a parkour level, with a hidden sword you can find, and then at the en...
- Tue May 10, 2011 2:47 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Performance issues
- Replies: 6
- Views: 1070
Performance issues
I load red shards(with everything deleted and only 3 characters) and it will run with 15-30fps... Then I load it another time and it stays at 2 fps the entire time...but this doesn't happen on just this map, it seems to happen randomly and on every map. Basically the problem is one time it runs smoo...
- Tue May 10, 2011 2:18 pm
- Forum: Modding
- Topic: Project Showoff
- Replies: 798
- Views: 213095
Re: Project Showoff
So I watched OGWeekly 21, and at the end, it was stated that we need even more content than the hour and a half show provided. Therefore! I shall be starting a project for myself (or anyone else) to create 1 map per week in some way, shape, or form. I've also come up with a few ideas to help inspir...
- Tue May 10, 2011 2:14 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Overgrowth Weekly Alpha Build Release
- Replies: 2
- Views: 596
Re: Overgrowth Weekly Alpha Build Release
I'm just glad we get weekly builds period, I could care less when they release it. I mean it's not like they live where I live....
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- Mon May 09, 2011 10:41 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Unofficial Overgrowth a130, weekly build
- Replies: 88
- Views: 16281
Re: Unofficial Overgrowth a130, weekly build
Jeff wrote:I will seed the torrents a bit when I get back to the apartment
How is the new download link working out?
A lot lot lot slower for me. I started up one of the old download links about 5 minutes into the new download link, it pretty much caught up in 2 minutes and I canceled the other download.
- Mon May 09, 2011 9:41 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Unofficial Overgrowth a130, weekly build
- Replies: 88
- Views: 16281
Re: Unofficial Overgrowth a130, weekly build
+1atomgraze wrote:Woohoo! awesome update. Good job guys
Now its time to take on groups of wolves with the dog sword!
- Thu May 05, 2011 3:15 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: I'm disappointed.
- Replies: 44
- Views: 5603
Re: I'm disappointed.
I don't think it was a rude comment, I mean there is tech videos for animation and rigging, building race courses, etc but NONE of these work! They don't tell you any of this in these videos. When I bought overgrowth I expected those features too, too say I am disappointed is a little too much...but...
- Wed May 04, 2011 10:59 pm
- Forum: Modding
- Topic: Project Showoff
- Replies: 798
- Views: 213095
Re: Project Showoff
Short level I made.... be warned...it's very ugly. Since checkpoints and such don't work I just used the moss decal for the start and finish. (you can see the finish from the start...) Replace the red hills xml in project60 and bam...it should work. http://www.mediafire.com/?97842kkc82p8i8u Oh and t...