Search found 4 matches
- Wed Feb 22, 2012 11:36 am
- Forum: Modding
- Topic: [Map] Turner's Castle (Updated 2-20-12)
- Replies: 41
- Views: 10576
Re: [Map] Turner's Castle (Updated 2-20-12)
HOOORAYYY!! Time to play ALL the cool maps! Thanks for all the help guys, and thank you Anton for making the beautiful menu mod.
- Wed Feb 22, 2012 11:15 am
- Forum: Modding
- Topic: [Map] Turner's Castle (Updated 2-20-12)
- Replies: 41
- Views: 10576
Re: [Map] Turner's Castle (Updated 2-20-12)
Unfortunately, it's still not working. I'm not getting any "menu mod" notifications or anything like that. I could upload a screenshot but it says I need a URL for some reason. Do I need to post it online?
EDIT: Just got that menu mod button to pop up and am DLing now.
EDIT: Just got that menu mod button to pop up and am DLing now.
- Tue Feb 21, 2012 11:17 pm
- Forum: Modding
- Topic: [Map] Turner's Castle (Updated 2-20-12)
- Replies: 41
- Views: 10576
Re: [Map] Turner's Castle (Updated 2-20-12)
Hey glad to hear that you got the alpha, so you downloaded the new weapons version TurnersCastleW.zip right? so what you want to do is navigate to your Overgrowth install folder which should look something like this 'C:\Program Files (x86)\Wolfire' once your there you should see a folder called Ove...
- Tue Feb 21, 2012 10:27 pm
- Forum: Modding
- Topic: [Map] Turner's Castle (Updated 2-20-12)
- Replies: 41
- Views: 10576
Re: [Map] Turner's Castle (Updated 2-20-12)
Hey guys I'm new to this game (just bought it) and would like to play this map. I'm not sure how to get it to work, however. I downloaded it and then typed TurnersCastleW.xml into the load area, but it said it wasn't found. Thanks.