Search found 4 matches

by fienx
Mon Apr 09, 2012 3:12 am
Forum: Overgrowth - Secret Preorder Forum
Topic: The parkour system needs love too
Replies: 40
Views: 5253

Re: The parkour system needs love too

Thank you very much! I did however figure this out on my own and forgot to edit my post lol. I wanted to edit it anyway because I probably seem like a douchbag saying everyone's maps are worse than the one's I made, when I've only been able to play like 3 custom maps total without lag. Although I wi...
by fienx
Mon Apr 09, 2012 2:04 am
Forum: Modding
Topic: SUM OG Utilities - Overview Post
Replies: 26
Views: 29009

Re: SUM OG Utilities - Overview Post

I don't understand all this code stuff, but just from the perspective of a content creator I want to make a note/suggestion; I'll use Far Cry 2 as an example, since it is at fault for what I want to discuss. I like to make maps a LOT. I'm in the process of finding a college for game design, and I wa...
by fienx
Mon Apr 09, 2012 1:37 am
Forum: Overgrowth - Secret Preorder Forum
Topic: The parkour system needs love too
Replies: 40
Views: 5253

Re: The parkour system needs love too

I don't want to stray too far off topic here, but as far as maps go, is there a way to save custom maps? I mean, I know there is because I see tons of them, but I don't know what I'm missing here. I can edit pre-built maps, and save it over that name ( really hoping that I'm not updating the map for...
by fienx
Sun Apr 08, 2012 8:12 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: The parkour system needs love too
Replies: 40
Views: 5253

Re: The parkour system needs love too

I agree with the walking/rolling down hills too, except I feel like the physics are too exaggerated. A lot of hills, often in custom levels, are low enough to at least walk up them slowly in real life, but my character decides he can sprint up them, and jump up them, but walking up them is impossibl...